Rust Server IndexCard catalogue of Rust servers

Holdings11,614 servers32,078 players69 fresh wipes

Call no.13786 Off the shelf · offline

Creative / Build

Offline 77.100.73.196:28015 checked 23d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,786
top 61%
Last wipeWiped5 OCT2026 · 23d 13h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
12/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
0/ 25
EU 40/ 999
NA 105/ 999
OC 63/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
6/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Creative / Build, which rules and settings apply?

No gather rate appears in the name Creative / Build. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Creative / Build?

A procedural map, generated by the game, is what Creative / Build runs.

Lists and filters

Where does Creative / Build appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Creative / Build, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build gives gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does Creative / Build follow?

Its rhythm is not yet clear, since the record holds too few of Creative / Build's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 13 hours.

Players and ranking

What position does Creative / Build hold among Rust servers?

The seven-day player-hours ranking places Creative / Build at #13,786, among the top 61% of ranked servers.

What does the player count on Creative / Build look like?

At present Creative / Build is offline; its last sighting was 23 days 13 hours ago.

Operator and status

What Rust version is Creative / Build on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Creative / Build. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Creative / Build, and is it online now?

Last seen 23 days 13 hours ago, Creative / Build is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 5 October 2026 it was first seen by Rust Server Index.

Which region is Creative / Build in?

There is no region on record for Creative / Build; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 77.100.73.196:28015.

Connecting

What is the way onto Creative / Build?

Enter client.connect 77.100.73.196:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players Player cap: 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.