Rust Server IndexCard catalogue of Rust servers

Holdings11,615 servers38,895 players85 fresh wipes

Call no.13564 Off the shelf · offline

Creative / Build

Offline 76.235.128.108:28015 checked 1d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#13,564
top 61%
Last wipeWiped25 OCT2026 · 3d 19h ago
3d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
9/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
1/ 25
EU 50/ 999
NA 75/ 999
OC 88/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
4/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Creative / Build run?

The name of Creative / Build does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Creative / Build?

A procedural map, generated by the game, is what Creative / Build runs.

Tags and filters

On Rust Server Index, which lists and filters carry Creative / Build?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Creative / Build, and what do they stand for?

Filed under these tags, as published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does Creative / Build follow?

The record holds too few of Creative / Build's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 19 hours is when its current world was made.

Player counts

How is Creative / Build ranked compared with the rest?

Filed under rankings: #13,564 for Creative / Build on seven-day player hours, top 61% overall.

How many players are on Creative / Build at the moment?

The last check found Creative / Build offline, last seen 47 hours ago. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 08:00 UTC in the last 48 hours, averaging 0 players.

Operator and status

Which Rust build is Creative / Build running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Creative / Build. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Creative / Build?

As of now Creative / Build is offline, with its last appearance 47 hours ago. Of the last 3 full days, 5 of 72 hours were up, 7% of the time. It was first recorded by Rust Server Index on 25 October 2026.

What is the location of Creative / Build?

Creative / Build gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 76.235.128.108:28015.

Joining the server

How can you connect to Creative / Build?

Enter client.connect 76.235.128.108:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.