Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers64,938 players124 fresh wipes

Call no.16892 Off the shelf · offline

Creative / Build

Offline 75.27.160.142:28015 checked 29d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,892
top 71%
Last wipeWiped25 SEP2026 · 33d 0h ago
33d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
1/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
3/ 25
EU 207/ 999
NA 165/ 999
OC 35/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
32/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Creative / Build, which rules and settings apply?

No gather rate appears in the name Creative / Build. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Creative / Build?

Generated by the game, the map is procedural on Creative / Build.

Tags and filters

Which lists and filters on Rust Server Index is Creative / Build filed under?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Creative / Build?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build gives gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is Creative / Build wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Creative / Build's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 33 days.

Population

How is Creative / Build ranked compared with the rest?

Filed under rankings: #16,892 for Creative / Build on seven-day player hours, top 71% overall.

What does the player count on Creative / Build look like?

The last check found Creative / Build offline, last seen 29 days 14 hours ago.

Server facts

What version does Creative / Build use?

Rust network protocol 2633 and build 165217, on Windows, is what Creative / Build runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Creative / Build reachable, and does it stay up?

As of now Creative / Build is offline, with its last appearance 29 days 14 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 25 September 2026.

What is the location of Creative / Build?

There is no region on record for Creative / Build; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 75.27.160.142:28015.

How to join

What is the way onto Creative / Build?

Enter client.connect 75.27.160.142:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.