Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers33,162 players74 fresh wipes

Call no.4174 On the shelf · online

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec

Online 74.91.125.199:28017 checked 7m ago

Subjects 1. pve
Players now
0/ 150
0% full
7-day average
0
peak 2
Rank
#4,174
top 19%
Last wipeWiped1 OCT2026 · 27d 11h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5207:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.8 daysbetween real wipes
wipe-day peak
10players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:34 UTC FW27d ago
8 – running 1
17 SEP 2026Thu 17 Sep, 23:43 UTC41d ago
11 halved by day 4 13.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
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28/ 200
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[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
30/ 200
NA
Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average
5/ 100
NA
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average
5/ 50
NA
[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 11 on average
1/ 150
NA
|US|BunnysBoomBoomRoom|PvE|NA · groups of 8+ · biweekly · 6 on average
2/ 50
Reference desk

Quick answers

From the figures on this page.

Map and rules

On |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, which rules and settings apply?

You will find no gather rate in the name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. 8 players per group is the default limit. The server runs pve, player combat is not allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs a procedural map of size 5,100 with seed 903465580, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The Rust Server Index lists that include |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec are Community Rust servers, indexed, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which tags are attached to |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and what do they stand for?

Filed under these tags, as published by |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): 150 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs169052 (Build): The game build here is 169052; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^p (PvE): Player against player combat is off; the world supplies the danger. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The average peak across its recent wipes is 10 players. The latest wipe peaked 4 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 4 the crowd had fallen below half when it didn't hold.

When does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec wipe?

Its rhythm is not yet clear, since the record holds too few of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 27 days 11 hours.

Players and ranking

How is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec ranked compared with the rest?

The seven-day player-hours ranking places |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec at #4,174, among the top 19% of ranked servers.

What does the player count on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec look like?

Filed under live counts: |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, 0 players on 150 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2. Filed under busiest hour: 20:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What Rust version is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec on?

Rust network protocol 2635 and build 169052 on Windows is what you will find on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The server is live at this moment: |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. Its reported uptime gives the last restart as roughly 21 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Server fps held at 30 on average across the last 48 hours, never dropping below 30. The entity count reached 176,000, covering buildings, deployables and all else in the world. Up to 2,674 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec points to North America, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 74.91.125.199:28017.

Joining the server

What steps lead onto |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Two ways in. Type client.connect 74.91.125.199:28017 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://rust.paradiseisland.gg/.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs169052,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp150
Max players 150 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs169052
Build The game build here is 169052.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.