[US] PureRust | PvE | No Decay | No Killing | No Raiding
Online NA · us5 91.229.114.81:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- wipe-day peak
- 39players, last three wipes
Coming wipes
- in 7d 10hThu 5 Nov, 19:00 UTCFW
- in 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 39, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:17 UTC FW27d ago |
39 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
No gather rate appears in the name [US] PureRust | PvE | No Decay | No Killing | No Raiding. The group limit is 8 players, the game's default. The server runs pve, player combat is not allowed. The server browser lists it under Community; it is a community server. Plugins in use: Carbon. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
[US] PureRust | PvE | No Decay | No Killing | No Raiding runs a procedural map of size 4,250 with seed 195920086, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does [US] PureRust | PvE | No Decay | No Killing | No Raiding appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [US] PureRust | PvE | No Decay | No Killing | No Raiding: Community Rust servers, indexed, Rust PvE servers, filed A to Z, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
How should you read the tags listed for [US] PureRust | PvE | No Decay | No Killing | No Raiding?
The server's own tags are listed here, and the game's server browser reads them: [US] PureRust | PvE | No Decay | No Killing | No Raiding gives gmrust (Game mode): Rust survival, as standard; mp150 (Max players): Player cap: 150; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus5 (Region code): us5 is the region code recorded here; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): The world is the threat here, not other players; ^y (Carbon): Carbon provides the plugin framework; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
At their busiest, its recent wipes drew 39 players on average. 8 hours into the latest wipe, the crowd reached its peak.
How often is [US] PureRust | PvE | No Decay | No Killing | No Raiding wiped, and on what schedule?
With the force wipe, [US] PureRust | PvE | No Decay | No Killing | No Raiding wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 14 hours. A monthly wipe schedule is published in its tags.
Population
Where does [US] PureRust | PvE | No Decay | No Killing | No Raiding sit in the rankings?
The seven-day player-hours ranking places [US] PureRust | PvE | No Decay | No Killing | No Raiding at #885 and #141 in North America, among the top 4% of ranked servers.
How many players are on [US] PureRust | PvE | No Decay | No Killing | No Raiding at the moment?
The live count for [US] PureRust | PvE | No Decay | No Killing | No Raiding stands at 2 players, out of 150 slots. The seven-day average is 11 players; the peak reached 28. The busiest point in the last 48 hours was 23:00 UTC, averaging 16 players.
Server facts
Which Rust build is [US] PureRust | PvE | No Decay | No Killing | No Raiding running?
Rust network protocol 2635 and build 168909, on Linux, is what [US] PureRust | PvE | No Decay | No Killing | No Raiding runs. To join you need the same protocol; Steam handles the update.
How reliable is [US] PureRust | PvE | No Decay | No Killing | No Raiding, and is it online now?
Right now [US] PureRust | PvE | No Decay | No Killing | No Raiding is up and running. The uptime it reports puts the last restart at about 20 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on [US] PureRust | PvE | No Decay | No Killing | No Raiding good?
Server fps held at 77 on average across the last 48 hours, never dropping below 1. The entity count reached 222,989, covering buildings, deployables and all else in the world. Up to 6,272 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is [US] PureRust | PvE | No Decay | No Killing | No Raiding hosted?
Filed under North America by its own listing, [US] PureRust | PvE | No Decay | No Killing | No Raiding carries the NA tag and the region code us5. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 91.229.114.81:28015.
How to join
What steps lead onto [US] PureRust | PvE | No Decay | No Killing | No Raiding?
If you would rather use the console, press F1 in Rust and enter client.connect 91.229.114.81:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://purerust.net.
Server tags
What each one means.
Published as mp150,ptrak,$rus5,v2635,^y,^m,^v,NA,^p,gmrust,cs168909,ts8
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
