Rust Server IndexCard catalogue of Rust servers

Holdings11,848 servers93,384 players381 fresh wipes

Call no.NA1266 On the shelf · online

|US|BunnysBoomBoomRoom|PvE|

Online NA 23.227.204.138:28265 checked 7m ago

Subjects 1. biweekly wipes 2. vanilla3. oxide4. pve
Players now
3/ 50
6% full
7-day average
6
peak 23
Rank
#1,266
top 6% · #187 in NA
Last wipeWiped15 OCT2026 · 13d 22h ago
13d ago · biweekly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
20players, last three wipes
crowd held
0%else halves by day 4.5

Coming wipes

  1. in 7d 3hThu 5 Nov, 19:00 UTCFW
  2. in 14d 1hThu 12 Nov, 17:05 UTC
  3. in 35d 3hThu 3 Dec, 19:00 UTCFW
  4. in 42d 1hThu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 32 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 17:05 UTC13d ago
24 – running 1
1 OCT 2026Thu 1 Oct, 18:21 UTC FW27d ago
19 halved by day 4 13.9 days 0
17 SEP 2026Thu 17 Sep, 17:10 UTC41d ago
18 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
139/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
45/ 200
NA
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 33 on average
13/ 200
NA
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average
12/ 30
NA
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average
5/ 100
NA
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average
6/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does |US|BunnysBoomBoomRoom|PvE| run?

No gather rate appears in the name |US|BunnysBoomBoomRoom|PvE|. The group limit is 8 players, the game's default. Filed under pve, player combat is not allowed. Filed under Community in the server browser, it is a community server. Plugins in use: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on |US|BunnysBoomBoomRoom|PvE|?

Size 4,500, seed 508605506: the game generates the procedural map on |US|BunnysBoomBoomRoom|PvE|. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry |US|BunnysBoomBoomRoom|PvE|?

These lists on Rust Server Index take |US|BunnysBoomBoomRoom|PvE|: Community Rust servers, indexed, Rust PvE servers, filed A to Z, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags listed for |US|BunnysBoomBoomRoom|PvE|?

The server's own tags are listed here, and the game's server browser reads them: |US|BunnysBoomBoomRoom|PvE| gives gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at |US|BunnysBoomBoomRoom|PvE|?

The average peak across its recent wipes is 20 players. 32 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 4.5.

How often is |US|BunnysBoomBoomRoom|PvE| wiped, and on what schedule?

every 4 weeks on Thursday at 17:05 UTC is how |US|BunnysBoomBoomRoom|PvE| wipes. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 13 days 22 hours is when its current world was made. Its tags state wipes every two weeks.

Players and ranking

What position does |US|BunnysBoomBoomRoom|PvE| hold among Rust servers?

The seven-day player-hours ranking places |US|BunnysBoomBoomRoom|PvE| at #1,266 and #187 in North America, among the top 6% of ranked servers.

What does the player count on |US|BunnysBoomBoomRoom|PvE| look like?

|US|BunnysBoomBoomRoom|PvE| is currently showing 3 players on 50 slots. Filed under seven-day figures: an average of 6 players and a peak of 23. Over the last 48 hours, 00:00 UTC drew the highest average: 12 players.

Server details

What version does |US|BunnysBoomBoomRoom|PvE| use?

Rust network protocol 2635 and build 168909, on Windows, is what |US|BunnysBoomBoomRoom|PvE| runs. The protocol must match before you can join, and Steam takes care of updating it.

Is |US|BunnysBoomBoomRoom|PvE| reachable, and does it stay up?

Right now |US|BunnysBoomBoomRoom|PvE| is up and running. About 23 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does |US|BunnysBoomBoomRoom|PvE| perform?

Server fps held at 58 on average across the last 48 hours, never dropping below 37. Buildings, deployables and everything else in the world came to as many as 150,053 entities. Up to 4,289 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is |US|BunnysBoomBoomRoom|PvE| hosted?

The NA tag places |US|BunnysBoomBoomRoom|PvE|, by its own listing, in North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 23.227.204.138:28265.

Joining the server

What steps lead onto |US|BunnysBoomBoomRoom|PvE|?

Two ways in. Type client.connect 23.227.204.138:28265 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://Pingperfect.com/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.