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Holdings11,835 servers82,642 players274 fresh wipes

Call no.EU3565 On the shelf · online

[UK] Cozmos PvE | Skill Tree | Bots

Online EU 66.51.97.50:28080 checked 9m ago

Subjects 1. quad 2. biweekly wipes 3. modded4. oxide5. pve
Players now
1/ 50
2% full
7-day average
1
peak 3
Rank
#3,565
top 16% · #1324 in EU
Last wipeWiped15 OCT2026 · 13d 20h ago
13d ago · biweekly schedule
Next wipe
3h
Thu 29 Oct, 18:11 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 16% of all ranked servers, top 45% in EU, and #227 of the quad servers (top 27%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 3h. Its biweekly schedule tag · low confidence

usual gap
14 daysbetween real wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 13

Coming wipes

  1. in 3hThu 29 Oct, 18:11 UTC
  2. in 7d 4hThu 5 Nov, 19:00 UTCFW
  3. in 14d 3hThu 12 Nov, 18:11 UTC
  4. in 28d 3hThu 26 Nov, 18:11 UTC
  5. in 35d 4hThu 3 Dec, 19:00 UTCFW
  6. in 42d 3hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 18:11 UTC13d ago
6 – running 1
1 OCT 2026Thu 1 Oct, 17:58 UTC FW27d ago
6 halved by day 13 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average
2/ 50
EU
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average
2/ 50
EU
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average
0/ 50
EU 2/ 100
EU
Casual PVE Svenska KrigareEU · quad · 1 on average
3/ 20
EU
Noob Friendly PVE ServerEU · quad · monthly · 1 on average
0/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on [UK] Cozmos PvE | Skill Tree | Bots?

No gather rate appears in the name [UK] Cozmos PvE | Skill Tree | Bots. The group limit is 4 players, as stated (quad). Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on [UK] Cozmos PvE | Skill Tree | Bots?

Generated by the game, the procedural map of [UK] Cozmos PvE | Skill Tree | Bots has size 3,600 and seed 93371922. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry [UK] Cozmos PvE | Skill Tree | Bots?

The Rust Server Index lists that include [UK] Cozmos PvE | Skill Tree | Bots are Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by the tags on [UK] Cozmos PvE | Skill Tree | Bots?

These are the tags [UK] Cozmos PvE | Skill Tree | Bots publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on [UK] Cozmos PvE | Skill Tree | Bots?

At their busiest, its recent wipes drew 6 players on average. 42 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 13.

How often is [UK] Cozmos PvE | Skill Tree | Bots wiped, and on what schedule?

The prediction follows its tag, because too few of [UK] Cozmos PvE | Skill Tree | Bots's wipes are on record to confirm the schedule. Dated for Thursday 29 October at 18:11 UTC: its next wipe. Its present world dates from 13 days 20 hours. Its tags state wipes every two weeks.

Population

Where does [UK] Cozmos PvE | Skill Tree | Bots sit in the rankings?

Filed under rankings: #3,565 for [UK] Cozmos PvE | Skill Tree | Bots on seven-day player hours, #1,324 in Europe, top 16% overall. Among servers in the quad group, the rank is #227.

What does the player count on [UK] Cozmos PvE | Skill Tree | Bots look like?

[UK] Cozmos PvE | Skill Tree | Bots is currently showing 1 players on 50 slots. The seven-day average is 1 players; the peak reached 3. Over the last 48 hours, 19:00 UTC drew the highest average: 2 players.

Operator and status

Which Rust build is [UK] Cozmos PvE | Skill Tree | Bots running?

Rust network protocol 2635 and build 168909, on Linux, is what [UK] Cozmos PvE | Skill Tree | Bots runs. The protocol must match before you can join, and Steam takes care of updating it.

Is [UK] Cozmos PvE | Skill Tree | Bots reachable, and does it stay up?

You will find [UK] Cozmos PvE | Skill Tree | Bots online as of now. The uptime it reports puts the last restart at about 12 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 1 October 2026.

Is the performance on [UK] Cozmos PvE | Skill Tree | Bots good?

Server fps held at 13 on average across the last 48 hours, never dropping below 5. The entity count reached 105,171, covering buildings, deployables and all else in the world. Memory use reached as much as 3,477 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of [UK] Cozmos PvE | Skill Tree | Bots?

[UK] Cozmos PvE | Skill Tree | Bots gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 66.51.97.50:28080.

Connecting

What is the way onto [UK] Cozmos PvE | Skill Tree | Bots?

If you would rather use the console, press F1 in Rust and enter client.connect 66.51.97.50:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/avmSZfgnbf.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts4
Group limit The team ceiling is 4.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.