PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
Online EU 51.75.54.58:28023 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 30% in EU, and #132 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- wipe-day peak
- 17players, last three wipes
Coming wipes
- in 7d 11hThu 5 Nov, 19:00 UTCFW
- in 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:05 UTC FW27d ago |
17 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?
The name of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER does not state a gather rate. The group limit is 4 players, as stated (quad). Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.
Which map is in use on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
A procedural map of size 4,500 is generated by the game on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. Filed under map name: Anomaly PVE.
Lists and filters
On Rust Server Index, which lists and filters carry PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
Filed under these Rust Server Index lists is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Which operator stands behind PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
A rust.in.ua hostname is published by PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, and by 19 other servers we track; the same operator most likely runs them.
How should you read the tags listed for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
These are the tags PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Server browser region: Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
At their busiest, its recent wipes drew 17 players on average. 47 hours into the latest wipe, the crowd reached its peak.
When does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipe?
One wipe a month is all PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 12 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Population
What position does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER hold among Rust servers?
On seven-day player hours, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER takes #2,308 overall and #887 in Europe, within the top 10% of ranked servers. #132 is where it sits in the quad servers.
What does the player count on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER look like?
Filed under live counts: PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, 0 players on 100 slots at present. The seven-day average is 2 players; the peak reached 8. The busiest point in the last 48 hours was 19:00 UTC, averaging 6 players.
Operator and status
What version does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. The protocol must match before you can join, and Steam takes care of updating it.
Is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER reachable, and does it stay up?
You will find PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER online as of now. The uptime it reports puts the last restart at about 1 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER good?
The last 48 hours give an average of 59 server fps and a floor of 54. The entity count reached 158,228, covering buildings, deployables and all else in the world. Up to 4,703 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Which region is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER in?
Filed under Europe by its own listing, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER carries the EU tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 51.75.54.58:28023.
Joining the server
What is the way onto PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
Two ways in. Type client.connect 51.75.54.58:28023 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/QXG9zTjAVJ is where its website lives.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.