Friend Not Foe / PvE Community / UK & Europe
Online EU 51.89.222.250:28016 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers, top 23% in EU, and #89 of the quad servers (top 11%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- usual gap
- 21 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 19players, last three wipes
- crowd held
- 0%else halves by day 7
Coming wipes
- in 6d 23hThu 5 Nov, 19:00 UTCFW
- in 20d 21hThu 19 Nov, 16:58 UTC
- in 34d 23hThu 3 Dec, 19:00 UTCFW
- in 41d 21hThu 10 Dec, 16:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 16:58 UTC2h ago |
– | – | running | 2 |
15 OCT 2026Thu 15 Oct, 15:58 UTC14d ago |
21 | – | – | 1 |
1 OCT 2026Thu 1 Oct, 18:00 UTC FW28d ago |
23 | halved by day 7 | 13.9 days | 1 |
17 SEP 2026Thu 17 Sep, 15:58 UTC42d ago |
14 | halved by day 11 | 14.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Friend Not Foe / PvE Community / UK & Europe run?
No gather rate appears in the name Friend Not Foe / PvE Community / UK & Europe. A maximum of 4 players per group applies (quad). The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on Friend Not Foe / PvE Community / UK & Europe?
Size 3,750, seed 1865943975: the game generates the procedural map on Friend Not Foe / PvE Community / UK & Europe. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does Friend Not Foe / PvE Community / UK & Europe appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Friend Not Foe / PvE Community / UK & Europe: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10.
What is meant by the tags on Friend Not Foe / PvE Community / UK & Europe?
The server's own tags are listed here, and the game's server browser reads them: Friend Not Foe / PvE Community / UK & Europe gives gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at Friend Not Foe / PvE Community / UK & Europe?
The average peak across its recent wipes is 19 players. The latest wipe peaked 4 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 7 the crowd had fallen below half when it didn't hold.
When does Friend Not Foe / PvE Community / UK & Europe wipe?
Filed under its wipe rhythm: Friend Not Foe / PvE Community / UK & Europe wipes every 3 weeks on Thursday at 16:58 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 2 hours. A wipe schedule of every two weeks is published in its tags.
Player counts
How is Friend Not Foe / PvE Community / UK & Europe ranked compared with the rest?
On seven-day player hours, Friend Not Foe / PvE Community / UK & Europe takes #1,701 overall and #666 in Europe, within the top 8% of ranked servers. See also the quad servers, where it stands at #89.
How many players are on Friend Not Foe / PvE Community / UK & Europe at the moment?
Friend Not Foe / PvE Community / UK & Europe is currently showing 11 players on 50 slots. Filed under seven-day figures: an average of 3 players and a peak of 11. The busiest point in the last 48 hours was 19:00 UTC, averaging 7 players.
Server details
Which Rust build is Friend Not Foe / PvE Community / UK & Europe running?
Rust network protocol 2635 and build 168909, on Linux, is what Friend Not Foe / PvE Community / UK & Europe runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Friend Not Foe / PvE Community / UK & Europe, and is it online now?
Right now Friend Not Foe / PvE Community / UK & Europe is up and running. Its reported uptime gives the last restart as roughly 10 minutes ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does Friend Not Foe / PvE Community / UK & Europe perform?
Server fps held at 60 on average across the last 48 hours, never dropping below 56. The entity count reached 110,830, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,234 MB. A climbing entity count and low fps are felt by players as lag.
Which region is Friend Not Foe / PvE Community / UK & Europe in?
Friend Not Foe / PvE Community / UK & Europe gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.89.222.250:28016.
Connecting
How can you connect to Friend Not Foe / PvE Community / UK & Europe?
Two ways in. Type client.connect 51.89.222.250:28016 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://friendnotfoe.co.uk.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
