Rust Server IndexCard catalogue of Rust servers

Holdings11,650 servers32,278 players79 fresh wipes

Call no.EU3137 On the shelf · online

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

Online EU · ger 62.83.16.220:28015 checked 11m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
0/ 50
0% full
7-day average
1
peak 6
Rank
#3,137
top 14% · #1173 in EU
Last wipeWiped1 OCT2026 · 27d 10h ago
27d ago · monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 7d 14hThu 5 Nov, 19:00 UTCFW
  2. in 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:11 UTC FW27d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average
4/ 200
EU
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
7/ 200
EU
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average
6/ 140
EU
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
3/ 150
EU1X
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average
19/ 100
EU
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average
5/ 75
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?

The name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Generated by the game, the procedural map of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly has size 3,500 and seed 1541797379. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly gives gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rger (Region code): Filed under the region code ger; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Its recent wipes averaged 3 players at peak. 23 hours into the latest wipe, the crowd reached its peak.

When does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?

One wipe a month is all ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 10 hours. A monthly wipe schedule is published in its tags.

Population

What position does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly hold among Rust servers?

The seven-day player-hours ranking places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at #3,137 and #1,173 in Europe, among the top 14% of ranked servers.

What does the player count on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly look like?

Filed under live counts: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, 0 players on 50 slots at present. Averaged across seven days: 1 players, peaking at 6. The busiest point in the last 48 hours was 21:00 UTC, averaging 3 players.

Server facts

What Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and is it online now?

The server is live at this moment: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Its reported uptime gives the last restart as roughly 21 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 15 September 2026 it was first seen by Rust Server Index.

Is the performance on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly good?

Averaged over the last 48 hours, server fps was 104, with a low of 72. The entity count reached 85,001, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,876 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly hosted?

The EU tag places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe by its own listing, and its region code is ger. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 62.83.16.220:28015.

How to join

What steps lead onto ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Enter client.connect 62.83.16.220:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/fAxbJ6g5Hf.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$rger
Region code Filed under the region code ger.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.