ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Online EU · ger 62.83.16.220:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- in 7d 14hThu 5 Nov, 19:00 UTCFW
- in 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:11 UTC FW27d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?
The name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Generated by the game, the procedural map of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly has size 3,500 and seed 1541797379. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly gives gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rger (Region code): Filed under the region code ger; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Its recent wipes averaged 3 players at peak. 23 hours into the latest wipe, the crowd reached its peak.
When does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?
One wipe a month is all ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 10 hours. A monthly wipe schedule is published in its tags.
Population
What position does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly hold among Rust servers?
The seven-day player-hours ranking places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at #3,137 and #1,173 in Europe, among the top 14% of ranked servers.
What does the player count on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly look like?
Filed under live counts: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, 0 players on 50 slots at present. Averaged across seven days: 1 players, peaking at 6. The busiest point in the last 48 hours was 21:00 UTC, averaging 3 players.
Server facts
What Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and is it online now?
The server is live at this moment: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Its reported uptime gives the last restart as roughly 21 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 15 September 2026 it was first seen by Rust Server Index.
Is the performance on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly good?
Averaged over the last 48 hours, server fps was 104, with a low of 72. The entity count reached 85,001, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,876 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly hosted?
The EU tag places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe by its own listing, and its region code is ger. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 62.83.16.220:28015.
How to join
What steps lead onto ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Enter client.connect 62.83.16.220:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/fAxbJ6g5Hf.
Server tags
What each one means.
Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$rger
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
