Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players160 fresh wipes

Call no.EA15923 Off the shelf · offline

test01

Offline EA 59.39.221.79:28015 checked 31d ago

Subjects 1. biweekly wipes
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,923
top 67% · #492 in EA
Last wipeWiped4 SEP2026 · 55d 19h ago
55d ago · biweekly schedule
Next wipe
4h
Fri 30 Oct, 05:02 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 67% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Friday 30 October, 05:02 UTC, in 4h. Biweekly: 14 days after its last wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
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EA
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EA
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 31 on average
33/ 100
EA
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average
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[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
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EA1X
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on test01?

No gather rate appears in the name test01. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.

What is the map on test01?

Generated by the game, the map is procedural on test01.

Tags and filters

Which lists and filters on Rust Server Index is test01 filed under?

The Rust Server Index lists that include test01 are Community Rust servers, indexed. It appears under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for test01?

The server's own tags are listed here, and the game's server browser reads them: test01 gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; EA (East Asia): Server browser region: East Asia. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is test01 wiped, and on what schedule?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Dated for Friday 30 October at 05:02 UTC: its next wipe. Its present world dates from 55 days 19 hours. Filed in its tags: a wipe schedule of every two weeks.

Population

How is test01 ranked compared with the rest?

Filed under rankings: #15,923 for test01 on seven-day player hours, #492 in Asia, top 67% overall.

What does the player count on test01 look like?

At present test01 is offline; its last sighting was 31 days 19 hours ago.

Server facts

Which Rust build is test01 running?

Rust network protocol 2633 and build 165217, on Windows, is what test01 runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is test01, and is it online now?

Last seen 31 days 19 hours ago, test01 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 27 September 2026 it was first seen by Rust Server Index.

What is the location of test01?

Filed under Asia by its own listing, test01 carries the EA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 59.39.221.79:28015.

Joining the server

How can you connect to test01?

If you would rather use the console, press F1 in Rust and enter client.connect 59.39.221.79:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players Player cap: 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Region

EA
East Asia Server browser region: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.