Rust Server IndexCard catalogue of Rust servers

Holdings11,904 servers91,721 players167 fresh wipes

Call no.EA0341 On the shelf · online

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com

Online EA 162.222.17.244:27777 checked 8m ago

Subjects 1. biweekly wipes 2. vanilla3. oxide
Players now
24/ 215
11% full
7-day average
50
peak 152
Rank
#341
top 2% · #9 in EA
Last wipeWiped19 OCT2026 · 8d 11h ago
8d ago · biweekly schedule
Next wipe
5d 12h
Mon 2 Nov, 08:41 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
02040608020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 08:41 UTC, in 5d 12h. Its biweekly schedule tag · low confidence

usual gap
6.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
142players, last three wipes
crowd held
0%else halves by day 4

Coming wipes

  1. in 5d 12hMon 2 Nov, 08:41 UTC
  2. in 8d 23hThu 5 Nov, 19:00 UTCFW
  3. in 19d 12hMon 16 Nov, 08:41 UTC
  4. in 33d 12hMon 30 Nov, 08:41 UTC
  5. in 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctMon 5 OctSat 3 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 214, 4 hours in, with 96 in the queue.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 08:41 UTC8d ago
214+96 queue – running 15
5 OCT 2026Mon 5 Oct, 05:58 UTC22d ago
212+121 queue halved by day 4 14.1 days 1
3 OCT 2026Sat 3 Oct, 08:52 UTC24d ago
1+4 queue – 1.9 days 0
1 OCT 2026Thu 1 Oct, 17:42 UTC FW26d ago
1 – 1.6 days 6
21 SEP 2026Mon 21 Sep, 08:34 UTC36d ago
218+155 queue halved by day 4 10.4 days 33

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 5 on average
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EA1X
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com run?

The name of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. Oxide plugins are run on it. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

Generated by the game, the procedural map of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com has size 4,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is ✿ JumpRust.com日本™ FPS+.

Tags and filters

Which lists and filters on Rust Server Index is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com filed under?

The Rust Server Index lists that include Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com are Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Which operator stands behind Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com publishes a jumprust.com hostname, as do 15 other servers we track, which points to one operator for them all.

Which tags are attached to Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com gives gmrust (Game mode): Rust survival, as standard; mp215 (Max players): The queue ceiling sits at 215; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Plugins run through Oxide (uMod); EA (East Asia): Server browser region: East Asia. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com when wipe day comes?

At their busiest, its recent wipes drew 142 players on average. With 96 more in the queue, the latest wipe peaked 4 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.

How often is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com wiped, and on what schedule?

The prediction follows its tag, because too few of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com's wipes are on record to confirm the schedule. On Monday 2 November at 08:41 UTC the next wipe is due. 8 days 11 hours is when its current world was made. Its tags state wipes every two weeks.

Population

Where does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com sit in the rankings?

Filed under rankings: #341 for Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com on seven-day player hours, #9 in Asia, top 2% overall.

What does the player count on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com look like?

The live count for Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com stands at 24 players, out of 215 slots. Averaged across seven days: 50 players, peaking at 152. The busiest point in the last 48 hours was 14:00 UTC, averaging 58 players.

Operator and status

What Rust version is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com. To join you need the same protocol; Steam handles the update.

Is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com reachable, and does it stay up?

Right now Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com is up and running. Its reported uptime gives the last restart as roughly 15 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com perform?

The last 48 hours give an average of 44 server fps and a floor of 41. Buildings, deployables and everything else in the world came to as many as 243,258 entities. Up to 6,170 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

The EA tag places Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com, by its own listing, in Asia. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 162.222.17.244:27777.

How to join

What is the way onto Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

If you would rather use the console, press F1 in Rust and enter client.connect 162.222.17.244:27777. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://jumprust.com/.

Subject headings explained

Server tags

What each one means.

Published as mp215,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, as standard.
mp215
Max players The queue ceiling sits at 215.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EA
East Asia Server browser region: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.