[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
Online EA 51.79.163.230:60426 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 41% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- usual gap
- 12.8 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 9players, last three wipes
- crowd held
- 67%else halves by day 10
Coming wipes
- in 6d 20hThu 5 Nov, 19:00 UTCFW
- in 13d 15hThu 12 Nov, 14:10 UTC
- in 27d 15hThu 26 Nov, 14:10 UTC
- in 34d 20hThu 3 Dec, 19:00 UTCFW
- in 41d 15hThu 10 Dec, 14:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 14:10 UTC14d ago |
12 | – | running | 3 |
2 OCT 2026Fri 2 Oct, 12:56 UTC27d ago |
8 | held half | 13.1 days | 0 |
27 SEP 2026Sun 27 Sep, 05:59 UTC32d ago |
7 | held half | 5.3 days | 2 |
14 SEP 2026Mon 14 Sep, 11:09 UTC45d ago |
4 | halved by day 10 | 12.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly run?
No gather rate appears in the name [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. Oxide plugins are run on it. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.
What is the map on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
Size 4,000, seed 1263456980: the game generates the procedural map on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
Filed under these Rust Server Index lists is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly: Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What is meant by the tags on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
These are the tags [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; EA (East Asia): East Asia is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly when wipe day comes?
Its recent wipes averaged 9 players at peak. 25 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 67% of the time. In the other cases, numbers dropped below half by day 10.
When does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly wipe?
Too few wipes of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 8 hours is when its current world was made. Its tags state wipes every two weeks.
Players and ranking
Where does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly sit in the rankings?
Filed under rankings: #2,294 for [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly on seven-day player hours, #218 in Asia, top 10% overall.
What does the player count on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly look like?
Filed under live counts: [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly, 0 players on 100 slots at present. Filed under seven-day figures: an average of 2 players and a peak of 10. The busiest point in the last 48 hours was 15:00 UTC, averaging 8 players.
Server details
Which Rust build is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly running?
Rust network protocol 2635 and build 168909, on Linux, is what [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
You will find [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly online as of now. The uptime it reports puts the last restart at about 7 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
How well does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly perform?
Averaged over the last 48 hours, server fps was 75, with a low of 57. The entity count reached 103,896, covering buildings, deployables and all else in the world. Memory use reached as much as 4,408 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly hosted?
The EA tag places [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly, by its own listing, in Asia. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 51.79.163.230:60426.
Connecting
What steps lead onto [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
Enter client.connect 51.79.163.230:60426 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.