Rust Server IndexCard catalogue of Rust servers

Holdings11,763 servers72,839 players218 fresh wipes

Call no.EA12970 Off the shelf · offline

test01

Offline EA 59.39.216.230:28015 checked 12d ago

Subjects 1. biweekly wipes
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#12,970
top 60% · #488 in EA
Last wipeWiped2 OCT2026 · 27d 17h ago
27d ago · biweekly schedule
Next wipe
6h
Fri 30 Oct, 05:49 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 6h. Biweekly: 14 days after its last wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
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EA1X
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on test01?

You will find no gather rate in the name of test01. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.

What is the map on test01?

test01 runs a procedural map, which the game generates.

Tags

Where does test01 appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is test01: Community Rust servers, indexed. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags are attached to test01, and what do they stand for?

These are the tags test01 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; EA (East Asia): East Asia is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is test01 wiped, and on what schedule?

biweekly: 14 days after its last wipe is the basis for the estimate of test01's next wipe. On Friday 30 October at 05:49 UTC the next wipe is due. The world it runs now was made 27 days 17 hours. Its tags state wipes every two weeks.

Population

What position does test01 hold among Rust servers?

The seven-day player-hours ranking places test01 at #12,970 and #488 in Asia, among the top 60% of ranked servers.

How many players are on test01 at the moment?

At present test01 is offline; its last sighting was 12 days 12 hours ago.

Operator and status

What version does test01 use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on test01. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of test01?

Last seen 12 days 12 hours ago, test01 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 17 October 2026.

Where in the world is test01 hosted?

Filed under Asia by its own listing, test01 carries the EA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 59.39.216.230:28015.

How to join

What steps lead onto test01?

If you would rather use the console, press F1 in Rust and enter client.connect 59.39.216.230:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Region

EA
East Asia East Asia is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.