Rust Server IndexCard catalogue of Rust servers

Holdings11,898 servers103,740 players406 fresh wipes

Call no.EA13672 Off the shelf · offline

test01

Offline EA 59.39.216.190:28015 checked 21d ago

Subjects 1. biweekly wipes
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,672
top 62% · #476 in EA
Last wipeWiped2 OCT2026 · 27d 13h ago
27d ago · biweekly schedule
Next wipe
10h
Fri 30 Oct, 05:49 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 10h. Biweekly: 14 days after its last wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average
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[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
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EA1X
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On test01, which rules and settings apply?

No gather rate appears in the name test01. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on test01?

Generated by the game, the map is procedural on test01.

Lists and filters

Which lists and filters on Rust Server Index is test01 filed under?

Filed under these Rust Server Index lists is test01: Community Rust servers, indexed. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for test01?

These are the tags test01 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167058 (Build): The game build here is 167058; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): Two weeks between wipes; EA (East Asia): Server browser region: East Asia. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is test01 wiped, and on what schedule?

The estimate of test01's next wipe comes from biweekly: 14 days after its last wipe. Dated for Friday 30 October at 05:49 UTC: its next wipe. The world it runs now was made 27 days 13 hours. A wipe schedule of every two weeks is published in its tags.

Player counts

What position does test01 hold among Rust servers?

On seven-day player hours, test01 takes #13,672 overall and #476 in Asia, within the top 62% of ranked servers.

How many players are on test01 at the moment?

Filed under offline: test01, last seen 21 days 22 hours ago.

Operator and status

What Rust version is test01 on?

Rust network protocol 2634 and build 167058 on Windows is what you will find on test01. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of test01?

The server is down at this moment; the last sighting of test01 was 21 days 22 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 7 October 2026 it was first seen by Rust Server Index.

Which region is test01 in?

The EA tag places test01, by its own listing, in Asia. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 59.39.216.190:28015.

Joining the server

What steps lead onto test01?

Enter client.connect 59.39.216.190:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167058
Build The game build here is 167058.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Region

EA
East Asia Server browser region: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.