Rust Server IndexCard catalogue of Rust servers

Holdings11,616 servers49,894 players102 fresh wipes

Call no.15467 Off the shelf · offline

Creative / Build

Offline 50.88.213.12:28015 checked 39d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,467
no region published
Last wipeWiped20 SEP2026 · 39d 23h ago
39d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
11/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
1/ 25
EU 48/ 999
NA 52/ 999
OC 82/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
78/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Creative / Build run?

You will find no gather rate in the name of Creative / Build. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Creative / Build?

Creative / Build runs a procedural map, which the game generates.

Tags and filters

Where does Creative / Build appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Creative / Build?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build gives gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Creative / Build wiped, and on what schedule?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 39 days 23 hours.

Player counts

What position does Creative / Build hold among Rust servers?

The seven-day player-hours ranking places Creative / Build at #15,467, among the top – of ranked servers.

Is Creative / Build quiet or crowded?

Filed under offline: Creative / Build, last seen 39 days 23 hours ago.

Server facts

Which Rust build is Creative / Build running?

Rust network protocol 2633 and build 164530, on Windows, is what Creative / Build runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Creative / Build?

Last seen 39 days 23 hours ago, Creative / Build is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 20 September 2026.

Which region is Creative / Build in?

There is no region on record for Creative / Build; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 50.88.213.12:28015.

Joining the server

What steps lead onto Creative / Build?

Two ways in. Type client.connect 50.88.213.12:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players Player cap: 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.