Rust Server IndexCard catalogue of Rust servers

Holdings11,806 servers70,052 players182 fresh wipes

Call no.4747 On the shelf · online

(GER) Deadland Hardcore

Online 5.182.204.160:25006 checked 14m ago

Subjects 1. quad 2. modded3. carbon4. pve
Players now
0/ 50
0% full
7-day average
0
peak 5
Rank
#4,747
top 21%
Last wipeWiped2 OCT2026 · 26d 17h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, and #298 of the quad servers (top 36%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 19:31 UTC26d ago
5 – running 0
1 OCT 2026Thu 1 Oct, 18:48 UTC FW27d ago
5 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average
2/ 50
EU
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average
2/ 50
EU 2/ 100
EU
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average
0/ 50
EU
Casual PVE Svenska KrigareEU · quad · 1 on average
1/ 20
EU
Noob Friendly PVE ServerEU · quad · monthly · 1 on average
0/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does (GER) Deadland Hardcore run?

No gather rate appears in the name (GER) Deadland Hardcore. The group limit is 4 players, as stated (quad). Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on (GER) Deadland Hardcore?

(GER) Deadland Hardcore runs on a procedural map. The game generates it, and its size is 4,500. The name of the map is Custom Map.

Lists and filters

Where does (GER) Deadland Hardcore appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include (GER) Deadland Hardcore are Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad.

Which tags are attached to (GER) Deadland Hardcore, and what do they stand for?

Filed under these tags, as published by (GER) Deadland Hardcore and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on (GER) Deadland Hardcore when wipe day comes?

The average peak across its recent wipes is 5 players. The latest wipe peaked 19 hours in.

How often is (GER) Deadland Hardcore wiped, and on what schedule?

(GER) Deadland Hardcore's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 17 hours is when its current world was made.

Player counts

What position does (GER) Deadland Hardcore hold among Rust servers?

The seven-day player-hours ranking places (GER) Deadland Hardcore at #4,747, among the top 21% of ranked servers. Among servers in the quad group, the rank is #298.

What does the player count on (GER) Deadland Hardcore look like?

The live count for (GER) Deadland Hardcore stands at 0 players, out of 50 slots. Averaged across seven days: 0 players, peaking at 5. Over the last 48 hours, 20:00 UTC drew the highest average: 1 players.

Server details

What version does (GER) Deadland Hardcore use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on (GER) Deadland Hardcore. The protocol must match before you can join, and Steam takes care of updating it.

Is (GER) Deadland Hardcore reachable, and does it stay up?

The server is live at this moment: (GER) Deadland Hardcore. About 6 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does (GER) Deadland Hardcore perform?

Averaged over the last 48 hours, server fps was 45, with a low of 42. The entity count reached 128,181, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,594 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is (GER) Deadland Hardcore in?

(GER) Deadland Hardcore gives no region tag, so the name is the only pointer, and it points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 5.182.204.160:25006.

Joining the server

How can you connect to (GER) Deadland Hardcore?

Enter client.connect 5.182.204.160:25006 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/yFUm37JBgw.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts4

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players 50 slots are available.
ts4
Group limit The team ceiling is 4.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.