[AU] OzRust.com Development
Offline OC 49.180.105.193:28014 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 22:50 UTC, in 1h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On [AU] OzRust.com Development, which rules and settings apply?
The name of [AU] OzRust.com Development does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on [AU] OzRust.com Development?
[AU] OzRust.com Development runs a procedural map, which the game generates.
Tags
Which lists and filters on Rust Server Index is [AU] OzRust.com Development filed under?
Filed under these Rust Server Index lists is [AU] OzRust.com Development: Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags listed for [AU] OzRust.com Development?
These are the tags [AU] OzRust.com Development publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; OC (Oceania): Oceania is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How often is [AU] OzRust.com Development wiped, and on what schedule?
biweekly: 14 days after its last wipe is the basis for the estimate of [AU] OzRust.com Development's next wipe. Dated for Thursday 29 October at 22:50 UTC: its next wipe. Its present world dates from 13 days 22 hours. Its tags state wipes every two weeks.
Players and ranking
How is [AU] OzRust.com Development ranked compared with the rest?
On seven-day player hours, [AU] OzRust.com Development takes #15,125 overall and #188 in Oceania, within the top 70% of ranked servers.
Is [AU] OzRust.com Development quiet or crowded?
At present [AU] OzRust.com Development is offline; its last sighting was 13 days 21 hours ago.
Server details
What Rust version is [AU] OzRust.com Development on?
Rust network protocol 2634 and build 167781, on Linux, is what [AU] OzRust.com Development runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is [AU] OzRust.com Development, and is it online now?
As of now [AU] OzRust.com Development is offline, with its last appearance 13 days 21 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 16 October 2026.
Where in the world is [AU] OzRust.com Development hosted?
[AU] OzRust.com Development gives Oceania as its location and the tag OC. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 49.180.105.193:28014.
Joining the server
What steps lead onto [AU] OzRust.com Development?
Enter client.connect 49.180.105.193:28014 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.