Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers32,367 players73 fresh wipes

Call no.15025 Off the shelf · offline

My Local Build Server

Offline 45.112.192.108:28015 checked 27d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#15,025
top 63%
Last wipeWiped1 OCT2026 · 27d 23h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
12/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
0/ 25
EU 45/ 999
NA 117/ 999
OC 60/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
8/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does My Local Build Server run?

You will find no gather rate in the name of My Local Build Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on My Local Build Server?

My Local Build Server runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is My Local Build Server filed under?

Filed under these Rust Server Index lists is My Local Build Server: Build and creative servers and Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on My Local Build Server?

These are the tags My Local Build Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): Build on file: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does My Local Build Server wipe?

The record holds too few of My Local Build Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 23 hours is when its current world was made.

Population

How is My Local Build Server ranked compared with the rest?

On player hours over seven days, My Local Build Server takes #15,025, within the top 63% of ranked servers.

How many players are on My Local Build Server at the moment?

Filed under offline: My Local Build Server, last seen 27 days 23 hours ago.

Operator and status

What Rust version is My Local Build Server on?

Rust network protocol 2633 and build 165217 on Windows is what you will find on My Local Build Server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is My Local Build Server, and is it online now?

As of now My Local Build Server is offline, with its last appearance 27 days 23 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 1 October 2026.

Which region is My Local Build Server in?

No region is published by My Local Build Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 45.112.192.108:28015.

How to join

How can you connect to My Local Build Server?

Enter client.connect 45.112.192.108:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build Build on file: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.