Rust Server IndexCard catalogue of Rust servers

Holdings11,652 servers32,618 players77 fresh wipes

Call no.13281 Off the shelf · offline

My Creative Test Server

Offline 37.214.32.244:28015 checked 38d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,281
no region published
Last wipeWiped5 SEP2026 · 53d 12h ago
53d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
6/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
0/ 25
EU 44/ 999
NA 118/ 999
OC 52/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
13/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On My Creative Test Server, which rules and settings apply?

The name of My Creative Test Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on My Creative Test Server?

A procedural map, generated by the game, is what My Creative Test Server runs.

Tags and filters

Which lists and filters on Rust Server Index is My Creative Test Server filed under?

These lists on Rust Server Index take My Creative Test Server: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to My Creative Test Server, and what do they stand for?

These are the tags My Creative Test Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is My Creative Test Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of My Creative Test Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 53 days 12 hours.

Player counts

How is My Creative Test Server ranked compared with the rest?

On player hours over seven days, My Creative Test Server takes #13,281, within the top – of ranked servers.

What does the player count on My Creative Test Server look like?

Filed under offline: My Creative Test Server, last seen 38 days 10 hours ago.

Server details

What Rust version is My Creative Test Server on?

Rust network protocol 2633 and build 164530, on Windows, is what My Creative Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is My Creative Test Server reachable, and does it stay up?

The server is down at this moment; the last sighting of My Creative Test Server was 38 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 20 September 2026.

Which region is My Creative Test Server in?

There is no region on record for My Creative Test Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 37.214.32.244:28015.

How to join

What is the way onto My Creative Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 37.214.32.244:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.