Rust Server IndexCard catalogue of Rust servers

Holdings11,625 servers41,682 players86 fresh wipes

Call no.11396 Off the shelf · offline

Creative / Build

Offline 35.150.106.156:28015 checked 1d ago

Subjects
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#11,396
top 51%
Last wipeWiped17 OCT2026 · 11d 21h ago
11d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
10/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
0/ 25
EU 66/ 999
NA 67/ 999
OC 97/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
1/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Creative / Build, which rules and settings apply?

The name of Creative / Build does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Creative / Build?

Creative / Build runs a procedural map, which the game generates.

Tags

Where does Creative / Build appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Creative / Build are Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Creative / Build?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build gives gmvanilla (Game mode): Filed under vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does Creative / Build follow?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 11 days 21 hours.

Player counts

What position does Creative / Build hold among Rust servers?

The seven-day player-hours ranking places Creative / Build at #11,396, among the top 51% of ranked servers.

Is Creative / Build quiet or crowded?

The last check found Creative / Build offline, last seen 28 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. The busiest point in the last 48 hours was 03:00 UTC, averaging 0 players.

Server details

Which Rust build is Creative / Build running?

Rust network protocol 2635 and build 168909, on Windows, is what Creative / Build runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Creative / Build, and is it online now?

Last seen 28 hours ago, Creative / Build is offline right now. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. On 17 October 2026 it was first seen by Rust Server Index.

What is the location of Creative / Build?

Creative / Build gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 35.150.106.156:28015.

How to join

What steps lead onto Creative / Build?

If you would rather use the console, press F1 in Rust and enter client.connect 35.150.106.156:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.