Rust Server IndexCard catalogue of Rust servers

Holdings11,855 servers81,723 players365 fresh wipes

Call no.13621 Off the shelf · offline

Creative / Build

Offline 35.144.79.15:28015 checked 18d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,621
top 62%
Last wipeWiped10 OCT2026 · 18d 19h ago
18d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
21/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
4/ 25
EU 223/ 999
NA 64/ 999
OC 32/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
17/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Creative / Build, which rules and settings apply?

The name of Creative / Build does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Creative / Build?

Creative / Build runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry Creative / Build?

The Rust Server Index lists that include Creative / Build are Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Creative / Build?

These are the tags Creative / Build publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is Creative / Build wiped, and on what schedule?

The record holds too few of Creative / Build's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 18 days 19 hours.

Population

How is Creative / Build ranked compared with the rest?

On player hours over seven days, Creative / Build takes #13,621, within the top 62% of ranked servers.

What does the player count on Creative / Build look like?

The last check found Creative / Build offline, last seen 18 days 19 hours ago.

Server facts

Which Rust build is Creative / Build running?

Rust network protocol 2634 and build 167398, on Windows, is what Creative / Build runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Creative / Build, and is it online now?

The server is down at this moment; the last sighting of Creative / Build was 18 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 10 October 2026.

Where in the world is Creative / Build hosted?

There is no region on record for Creative / Build; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 35.144.79.15:28015.

Connecting

What steps lead onto Creative / Build?

If you would rather use the console, press F1 in Rust and enter client.connect 35.144.79.15:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.