Rust Server IndexCard catalogue of Rust servers

Holdings11,908 servers102,404 players409 fresh wipes

Call no.13747 Off the shelf · offline

Creative / Build

Offline 31.18.249.226:28015 checked 11d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,747
top 63%
Last wipeWiped17 OCT2026 · 11d 22h ago
11d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
6/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
9/ 25
EU 185/ 999
NA 127/ 999
OC 33/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
1/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Creative / Build?

The name of Creative / Build does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Tags

On Rust Server Index, which lists and filters carry Creative / Build?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Creative / Build?

These are the tags Creative / Build publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is Creative / Build wiped, and on what schedule?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 11 days 22 hours is when its current world was made.

Population

Where does Creative / Build sit in the rankings?

On player hours over seven days, Creative / Build takes #13,747, within the top 63% of ranked servers.

Is Creative / Build quiet or crowded?

The last check found Creative / Build offline, last seen 11 days 22 hours ago.

Server facts

What version does Creative / Build use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Creative / Build. Steam keeps your game updated, but the protocol must match for you to join.

Is Creative / Build reachable, and does it stay up?

The server is down at this moment; the last sighting of Creative / Build was 11 days 22 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 17 October 2026.

What is the location of Creative / Build?

There is no region on record for Creative / Build; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 31.18.249.226:28015.

How to join

What is the way onto Creative / Build?

Two ways in. Type client.connect 31.18.249.226:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players 1 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.