Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players83 fresh wipes

Call no.12493 Off the shelf · offline

Creative / Build

Offline 24.7.71.88:28015 checked 3d ago

Subjects
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#12,493
top 56%
Last wipeWiped25 OCT2026 · 3d 6h ago
3d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep25 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
29.9 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 11:48 UTC3d ago
1 – running 0
25 SEP 2026Fri 25 Sep, 13:29 UTC33d ago
0 – 29.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
13/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
5/ 25
EU 269/ 999
NA 76/ 999
OC 35/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
22/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Creative / Build run?

No gather rate appears in the name Creative / Build. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Creative / Build?

Creative / Build runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is Creative / Build filed under?

The Rust Server Index lists that include Creative / Build are Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Creative / Build?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build gives gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Creative / Build?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

When does Creative / Build wipe?

The record holds too few of Creative / Build's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 6 hours.

Player counts

How is Creative / Build ranked compared with the rest?

On player hours over seven days, Creative / Build takes #12,493, within the top 56% of ranked servers.

What does the player count on Creative / Build look like?

The last check found Creative / Build offline, last seen 3 days 6 hours ago. Averaged across seven days: 1 players, peaking at 1.

Server facts

Which Rust build is Creative / Build running?

Rust network protocol 2635 and build 168909, on Windows, is what Creative / Build runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Creative / Build reachable, and does it stay up?

The server is down at this moment; the last sighting of Creative / Build was 3 days 6 hours ago. Uptime for the last 7 full days came to 1%, 2 hours out of 168. On 17 September 2026 it was first seen by Rust Server Index.

Where in the world is Creative / Build hosted?

There is no region on record for Creative / Build; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 24.7.71.88:28015.

Connecting

What is the way onto Creative / Build?

Two ways in. Type client.connect 24.7.71.88:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.