Rust Server IndexCard catalogue of Rust servers

Holdings11,676 servers50,509 players130 fresh wipes

Call no.NA4022 On the shelf · online

Players vs Zombies! HARDCORE PVE

Online NA 23.230.3.29:28019 checked 9m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 69
0% full
7-day average
1
peak 4
Rank
#4,022
top 18% · #672 in NA
Last wipeWiped1 OCT2026 · 27d 15h ago
27d ago · monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. in 7d 9hThu 5 Nov, 19:00 UTCFW
  2. in 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:03 UTC FW27d ago
5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Players vs Zombies! HARDCORE PVE, which rules and settings apply?

No gather rate appears in the name Players vs Zombies! HARDCORE PVE. The server sets a group limit of 88 players. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Players vs Zombies! HARDCORE PVE?

Generated by the game, the procedural map of Players vs Zombies! HARDCORE PVE has size 4,096 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Where does Players vs Zombies! HARDCORE PVE appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Players vs Zombies! HARDCORE PVE: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for Players vs Zombies! HARDCORE PVE?

Filed under these tags, as published by Players vs Zombies! HARDCORE PVE and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp69 (Max players): 69 slots are available; ts88 (Group limit): The team ceiling is 88; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Players vs Zombies! HARDCORE PVE when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. The latest wipe peaked 29 hours in.

How often is Players vs Zombies! HARDCORE PVE wiped, and on what schedule?

The only wipe on Players vs Zombies! HARDCORE PVE is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 27 days 15 hours. Its tags state a wipe schedule of once a month.

Player counts

What position does Players vs Zombies! HARDCORE PVE hold among Rust servers?

The seven-day player-hours ranking places Players vs Zombies! HARDCORE PVE at #4,022 and #672 in North America, among the top 18% of ranked servers.

Is Players vs Zombies! HARDCORE PVE quiet or crowded?

The live count for Players vs Zombies! HARDCORE PVE stands at 0 players, out of 69 slots. The seven-day average is 1 players; the peak reached 4. Filed under busiest hour: 00:00 UTC in the last 48 hours, averaging 2 players.

Server facts

What Rust version is Players vs Zombies! HARDCORE PVE on?

Rust network protocol 2635 and build 168909, on Linux, is what Players vs Zombies! HARDCORE PVE runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Players vs Zombies! HARDCORE PVE reachable, and does it stay up?

You will find Players vs Zombies! HARDCORE PVE online as of now. About 11 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on Players vs Zombies! HARDCORE PVE?

The last 48 hours give an average of 71 server fps and a floor of 37. The entity count reached 142,651, covering buildings, deployables and all else in the world. Memory use reached as much as 3,808 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Players vs Zombies! HARDCORE PVE hosted?

The NA tag places Players vs Zombies! HARDCORE PVE, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 23.230.3.29:28019.

Joining the server

What steps lead onto Players vs Zombies! HARDCORE PVE?

If you would rather use the console, press F1 in Rust and enter client.connect 23.230.3.29:28019. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://pvz.tebex.io/category/packages.

Subject headings explained

Server tags

What each one means.

Published as mp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts88,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp69
Max players 69 slots are available.
ts88
Group limit The team ceiling is 88.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.