Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers41,406 players84 fresh wipes

Call no.5038 On the shelf · online

APOCALYPSE ZOMBIES

Online 217.146.80.170:28210 checked 9m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak 5
Rank
#5,038
top 23%
Last wipeWiped1 OCT2026 · 27d 14h ago
27d ago · monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. in 7d 11hThu 5 Nov, 19:00 UTCFW
  2. in 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:53 UTC FW27d ago
6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

24/ 300
NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average
28/ 200
NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average
23/ 200
EA
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average
38/ 100
EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
30/ 200
NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
19/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On APOCALYPSE ZOMBIES, which rules and settings apply?

You will find no gather rate in the name of APOCALYPSE ZOMBIES. The default group limit of 8 players applies. The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on APOCALYPSE ZOMBIES?

Generated by the game, the procedural map of APOCALYPSE ZOMBIES has size 3,000 and seed 1414978761. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is APOCALYPSE ZOMBIES filed under?

Filed under these Rust Server Index lists is APOCALYPSE ZOMBIES: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on APOCALYPSE ZOMBIES?

These are the tags APOCALYPSE ZOMBIES publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on APOCALYPSE ZOMBIES when wipe day comes?

Its recent wipes averaged 6 players at peak. 2 hours into the latest wipe, the crowd reached its peak.

How often is APOCALYPSE ZOMBIES wiped, and on what schedule?

The only wipe on APOCALYPSE ZOMBIES is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 27 days 14 hours. Its tags state a wipe schedule of once a month.

Player counts

What position does APOCALYPSE ZOMBIES hold among Rust servers?

Filed under rankings: #5,038 for APOCALYPSE ZOMBIES on seven-day player hours, top 23% overall.

How many players are on APOCALYPSE ZOMBIES at the moment?

Filed under live counts: APOCALYPSE ZOMBIES, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 5. Filed under busiest hour: 18:00 UTC in the last 48 hours, averaging 2 players.

Server details

Which Rust build is APOCALYPSE ZOMBIES running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on APOCALYPSE ZOMBIES. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is APOCALYPSE ZOMBIES, and is it online now?

You will find APOCALYPSE ZOMBIES online as of now. Its reported uptime gives the last restart as roughly 23 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 30 September 2026 it was first seen by Rust Server Index.

How well does APOCALYPSE ZOMBIES perform?

The last 48 hours give an average of 121 server fps and a floor of 72. Buildings, deployables and everything else in the world came to as many as 85,916 entities. Memory use reached as much as 3,169 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is APOCALYPSE ZOMBIES hosted?

No region is published by APOCALYPSE ZOMBIES. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 217.146.80.170:28210.

Connecting

What is the way onto APOCALYPSE ZOMBIES?

Enter client.connect 217.146.80.170:28210 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/4g7Va88eMn is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.