SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct
Online NA 216.158.237.106:28000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- in 7d 16hThu 5 Nov, 19:00 UTCFW
- in 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 19:09 UTC FW27d ago |
5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
The name of SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct does not state a gather rate. 8 players per group is the default limit. The server runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct runs a procedural map of size 4,000 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is SickNation PVE/PVP.
Tags and filters
Which lists and filters on Rust Server Index is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct filed under?
These lists on Rust Server Index take SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Whose server is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
The same operator most likely runs SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct and 1 other tracked server, since all publish a sickrust.com hostname.
What is meant by the tags on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
These are the tags SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
At their busiest, its recent wipes drew 5 players on average. The latest wipe peaked 6 hours in.
Which wipe timetable does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct follow?
The only wipe on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 27 days 7 hours. Its tags state a wipe schedule of once a month.
Player counts
How is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct ranked compared with the rest?
On seven-day player hours, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct takes #6,520 overall and #1,030 in North America, within the top 29% of ranked servers.
Is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct quiet or crowded?
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct is currently showing 0 players on 50 slots. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 05:00 UTC drew the highest average: 1 players.
Operator and status
What version does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct use?
Rust network protocol 2635 and build 168909, on Linux, is what SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct runs. Steam keeps your game updated, but the protocol must match for you to join.
Is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct reachable, and does it stay up?
You will find SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct online as of now. About 15 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct good?
Averaged over the last 48 hours, server fps was 60, with a low of 58. Buildings, deployables and everything else in the world came to as many as 95,245 entities. Memory use reached as much as 4,549 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Filed under North America by its own listing, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 216.158.237.106:28000.
Connecting
What is the way onto SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
If you would rather use the console, press F1 in Rust and enter client.connect 216.158.237.106:28000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://sick-nation.paynow.store/ is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
