Rust Server IndexCard catalogue of Rust servers

Holdings11,882 servers97,865 players398 fresh wipes

Call no.14560 On the shelf · online

Glugames (Alpha Testing)

Online 202.36.95.247:27595 checked 7m ago

Subjects 1. modded2. carbon
Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#14,560
top 65%
Last wipeWiped6 OCT2026 · 22d 16h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 23:43 UTC22d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 1077/ 1500
EU
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average
383/ 500
EU
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 84 on average
160/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 69 on average
152/ 250
EU
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average
66/ 400
EU 45/ 75
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Glugames (Alpha Testing)?

No gather rate appears in the name Glugames (Alpha Testing). 8 players per group is the default limit. Filed under minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Glugames (Alpha Testing)?

Size 6,000, seed 50000: the game generates the procedural map on Glugames (Alpha Testing). You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags

On Rust Server Index, which lists and filters carry Glugames (Alpha Testing)?

These lists on Rust Server Index take Glugames (Alpha Testing): Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Glugames (Alpha Testing)?

Filed under these tags, as published by Glugames (Alpha Testing) and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): Player cap: 75; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at Glugames (Alpha Testing)?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

When does Glugames (Alpha Testing) wipe?

The record holds too few of Glugames (Alpha Testing)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 22 days 16 hours.

Player counts

Where does Glugames (Alpha Testing) sit in the rankings?

The seven-day player-hours ranking places Glugames (Alpha Testing) at #14,560, among the top 65% of ranked servers.

Is Glugames (Alpha Testing) quiet or crowded?

Glugames (Alpha Testing) is currently showing 0 players on 75 slots. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 06:00 UTC in the last 48 hours, averaging 0 players.

Server details

Which Rust build is Glugames (Alpha Testing) running?

Rust network protocol 2635 and build 168909, on Linux, is what Glugames (Alpha Testing) runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Glugames (Alpha Testing)?

The server is live at this moment: Glugames (Alpha Testing). Its reported uptime gives the last restart as roughly 5 days 13 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

How well does Glugames (Alpha Testing) perform?

The last 48 hours give an average of 187 server fps and a floor of 140. Buildings, deployables and everything else in the world came to as many as 28,099 entities. Up to 5,393 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is Glugames (Alpha Testing) in?

There is no region on record for Glugames (Alpha Testing); it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 202.36.95.247:27595.

Joining the server

How can you connect to Glugames (Alpha Testing)?

If you would rather use the console, press F1 in Rust and enter client.connect 202.36.95.247:27595. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/JH7E2NQf2d is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^z,^y,^e,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp75
Max players Player cap: 75.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Filed under minigames: arenas, Bedwars, parkour and others.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.