Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers85,544 players401 fresh wipes

Call no.OC7950 On the shelf · online

(DEV) Rustron Mini PVE (testing)

Online OC 202.137.160.179:28015 checked 11m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#7,950
top 36% · #153 in OC
Last wipeWiped1 OCT2026 · 28d 0h ago
28d ago · monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75122:0005:0012:0020:0013:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020022:0005:0012:0020:0013:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap
0.9 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 21hThu 5 Nov, 19:00 UTCFW
  2. in 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:18 UTC FW28d ago
1 – running 0
30 SEP 2026Wed 30 Sep, 22:10 UTC28d ago
1 – 1 days 0
29 SEP 2026Tue 29 Sep, 23:39 UTC29d ago
1 – 0.9 days 0
29 SEP 2026Tue 29 Sep, 05:00 UTC30d ago
1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average
6/ 200
OC
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average
3/ 200
OC
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average
1/ 100
OC
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
0/ 50
OC
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average
2/ 50
OC
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average
0/ 30
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on (DEV) Rustron Mini PVE (testing)?

No gather rate appears in the name (DEV) Rustron Mini PVE (testing). The default group limit of 8 players applies. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on (DEV) Rustron Mini PVE (testing)?

Generated by the game, the procedural map of (DEV) Rustron Mini PVE (testing) has size 5,000 and seed 2078740279. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags

On Rust Server Index, which lists and filters carry (DEV) Rustron Mini PVE (testing)?

Filed under these Rust Server Index lists is (DEV) Rustron Mini PVE (testing): Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for (DEV) Rustron Mini PVE (testing)?

These are the tags (DEV) Rustron Mini PVE (testing) publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): Oceania is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at (DEV) Rustron Mini PVE (testing)?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.

When does (DEV) Rustron Mini PVE (testing) wipe?

One wipe a month is all (DEV) Rustron Mini PVE (testing) runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 28 days. A monthly wipe schedule is published in its tags.

Player counts

What position does (DEV) Rustron Mini PVE (testing) hold among Rust servers?

Filed under rankings: #7,950 for (DEV) Rustron Mini PVE (testing) on seven-day player hours, #153 in Oceania, top 36% overall.

How many players are on (DEV) Rustron Mini PVE (testing) at the moment?

(DEV) Rustron Mini PVE (testing) is currently showing 0 players on 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 12:00 UTC in the last 48 hours, averaging 1 players.

Server facts

Which Rust build is (DEV) Rustron Mini PVE (testing) running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on (DEV) Rustron Mini PVE (testing). The protocol must match before you can join, and Steam takes care of updating it.

How reliable is (DEV) Rustron Mini PVE (testing), and is it online now?

The server is live at this moment: (DEV) Rustron Mini PVE (testing). The uptime it reports puts the last restart at about 8 hours ago. It was up 156 of 168 hours across the last 7 full days, or 93% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on (DEV) Rustron Mini PVE (testing)?

Averaged over the last 48 hours, server fps was 95, with a low of 45. The entity count reached 93,173, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,948 MB. A climbing entity count and low fps are felt by players as lag.

Which region is (DEV) Rustron Mini PVE (testing) in?

Filed under Oceania by its own listing, (DEV) Rustron Mini PVE (testing) carries the OC tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 202.137.160.179:28015.

How to join

How can you connect to (DEV) Rustron Mini PVE (testing)?

If you would rather use the console, press F1 in Rust and enter client.connect 202.137.160.179:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://rustron.tebex.io/.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

OC
Oceania Oceania is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.