Rust Server IndexCard catalogue of Rust servers

Holdings11,844 servers83,167 players280 fresh wipes

Call no.16363 Off the shelf · offline

TEST SERVER

Offline 194.147.90.159:35000 checked 34d ago

Subjects 1. modded2. carbon
Players now
0/ 600
0% full
7-day average
0
peak –
Rank
#16,363
top 71%
Last wipeWiped22 SEP2026 · 37d 12h ago
37d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.7 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 17 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 SEP 2026Thu 17 Sep, 16:53 UTC41d ago
0 – running 0
13 SEP 2026Sun 13 Sep, 23:10 UTC45d ago
4 halved by day 1 3.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 1395/ 2000
EU
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average
483/ 525
EU
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average
159/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 69 on average
173/ 250
EU
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average
121/ 400
EU 105/ 125
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on TEST SERVER?

The name of TEST SERVER does not state a gather rate. A maximum of 100000 players per group applies. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on TEST SERVER?

Size 6,000, seed 1337: the game generates the procedural map on TEST SERVER. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is TEST MAP.

Tags and filters

Which lists and filters on Rust Server Index is TEST SERVER filed under?

Filed under these Rust Server Index lists is TEST SERVER: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for TEST SERVER?

These are the tags TEST SERVER publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp600 (Max players): The queue ceiling sits at 600; ts100000 (Group limit): Groups are capped at 100000; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $rRU (Region code): RU is the region code recorded here; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at TEST SERVER?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

When does TEST SERVER wipe?

TEST SERVER's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 37 days 12 hours.

Population

How is TEST SERVER ranked compared with the rest?

Filed under rankings: #16,363 for TEST SERVER on seven-day player hours, top 71% overall.

What does the player count on TEST SERVER look like?

Filed under offline: TEST SERVER, last seen 34 days ago.

Server facts

Which Rust build is TEST SERVER running?

Rust network protocol 2633 and build 165217 on Windows is what you will find on TEST SERVER. To join you need the same protocol; Steam handles the update.

Is TEST SERVER reachable, and does it stay up?

The server is down at this moment; the last sighting of TEST SERVER was 34 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of TEST SERVER?

TEST SERVER gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 194.147.90.159:35000.

How to join

How can you connect to TEST SERVER?

Two ways in. Type client.connect 194.147.90.159:35000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp600,ptrak,$rRU,v2633,^e,^z,^y,gmrust,cs165217,ts100000

Game

gmrust
Game mode Rust survival, as standard.
mp600
Max players The queue ceiling sits at 600.
ts100000
Group limit Groups are capped at 100000.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$rRU
Region code RU is the region code recorded here.

Gameplay

^e
Minigames Filed under minigames: arenas, Bedwars, parkour and others.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.