Rust Server IndexCard catalogue of Rust servers

Holdings11,814 servers69,594 players187 fresh wipes

Call no.13757 Off the shelf · offline

Creative / Build

Offline 190.20.228.159:28015 checked 45d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,757
no region published
Last wipeWiped13 SEP2026 · 45d 13h ago
45d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
24/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
4/ 25
EU 243/ 999
NA 52/ 999
OC 86/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
19/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Creative / Build run?

You will find no gather rate in the name of Creative / Build. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Creative / Build?

A procedural map, generated by the game, is what Creative / Build runs.

Lists and filters

On Rust Server Index, which lists and filters carry Creative / Build?

The Rust Server Index lists that include Creative / Build are Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Creative / Build, and what do they stand for?

Filed under these tags, as published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does Creative / Build follow?

The record holds too few of Creative / Build's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 13 hours.

Players and ranking

How is Creative / Build ranked compared with the rest?

Filed under rankings: #13,757 for Creative / Build on seven-day player hours, top – overall.

How many players are on Creative / Build at the moment?

The last check found Creative / Build offline, last seen 45 days 12 hours ago.

Server facts

Which Rust build is Creative / Build running?

Rust network protocol 2633 and build 163794, on Windows, is what Creative / Build runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Creative / Build reachable, and does it stay up?

Last seen 45 days 12 hours ago, Creative / Build is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Which region is Creative / Build in?

No region is published by Creative / Build. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 190.20.228.159:28015.

Connecting

How can you connect to Creative / Build?

If you would rather use the console, press F1 in Rust and enter client.connect 190.20.228.159:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.