Blood Rust - Blue [nolimit, x2]
Online EU 185.207.214.233:35500 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 1% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 09:07 UTC, in 1d 21h. Every Saturday at 09:07 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 235players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- in 1d 21hSat 31 Oct, 09:07 UTC
- in 7d 7hThu 5 Nov, 19:00 UTCFW
- in 8d 21hSat 7 Nov, 09:07 UTC
- in 15d 21hSat 14 Nov, 09:07 UTC
- in 22d 21hSat 21 Nov, 09:07 UTC
- in 29d 21hSat 28 Nov, 09:07 UTC
- in 35d 7hThu 3 Dec, 19:00 UTCFW
- in 36d 21hSat 5 Dec, 09:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 210, 25 hours in, with 81 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 09:07 UTC5d ago |
210+81 queue | – | running | 5 |
17 OCT 2026Sat 17 Oct, 09:07 UTC12d ago |
200+53 queue | halved by day 2 | 7 days | 16 |
10 OCT 2026Sat 10 Oct, 09:08 UTC19d ago |
296+45 queue | halved by day 3 | 7 days | 15 |
3 OCT 2026Sat 3 Oct, 09:20 UTC26d ago |
210+48 queue | halved by day 2 | 7 days | 4 |
26 SEP 2026Sat 26 Sep, 09:07 UTC33d ago |
209+61 queue | halved by day 2 | 7 days | 5 |
19 SEP 2026Sat 19 Sep, 09:09 UTC40d ago |
213+73 queue | halved by day 3 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Blood Rust - Blue [nolimit, x2] run?
Filed under gather rates: 2x, as the name of Blood Rust - Blue [nolimit, x2] states. The group limit is 100 players. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Blood Rust - Blue [nolimit, x2]?
Blood Rust - Blue [nolimit, x2] runs a procedural map of size 3,800 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Procedural.
Tags and filters
Which lists and filters on Rust Server Index is Blood Rust - Blue [nolimit, x2] filed under?
The Rust Server Index lists that include Blood Rust - Blue [nolimit, x2] are Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Which operator stands behind Blood Rust - Blue [nolimit, x2]?
A bloodrust.io hostname is published by Blood Rust - Blue [nolimit, x2], and by 9 other servers we track; the same operator most likely runs them.
Which tags are attached to Blood Rust - Blue [nolimit, x2], and what do they stand for?
Filed under these tags, as published by Blood Rust - Blue [nolimit, x2] and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts100 (Group limit): Groups are capped at 100; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How does a wipe day run on Blood Rust - Blue [nolimit, x2]?
Its recent wipes averaged 235 players at peak. 25 hours after the latest wipe the crowd peaked, and 81 more were waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
When does Blood Rust - Blue [nolimit, x2] wipe?
every Saturday at 09:07 UTC is how Blood Rust - Blue [nolimit, x2] wipes. Dated for Saturday 31 October at 09:07 UTC: its next wipe. 5 days 2 hours is when its current world was made. A weekly wipe schedule is published in its tags.
Population
What position does Blood Rust - Blue [nolimit, x2] hold among Rust servers?
The seven-day player-hours ranking places Blood Rust - Blue [nolimit, x2] at #321 and #164 in Europe, among the top 1% of ranked servers.
Is Blood Rust - Blue [nolimit, x2] quiet or crowded?
The live count for Blood Rust - Blue [nolimit, x2] stands at 27 players, out of 200 slots. The seven-day average is 55 players; the peak reached 210. The busiest point in the last 48 hours was 12:00 UTC, averaging 53 players.
Server facts
Which Rust build is Blood Rust - Blue [nolimit, x2] running?
Rust network protocol 2635 and build 168909, on Linux, is what Blood Rust - Blue [nolimit, x2] runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Blood Rust - Blue [nolimit, x2] reachable, and does it stay up?
You will find Blood Rust - Blue [nolimit, x2] online as of now. Its reported uptime gives the last restart as roughly 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does Blood Rust - Blue [nolimit, x2] perform?
Server fps held at 60 on average across the last 48 hours, never dropping below 60. The entity count reached 163,822, covering buildings, deployables and all else in the world. The peak memory figure stood at 5,675 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of Blood Rust - Blue [nolimit, x2]?
The EU tag places Blood Rust - Blue [nolimit, x2], by its own listing, in Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.207.214.233:35500.
How to join
How can you connect to Blood Rust - Blue [nolimit, x2]?
Two ways in. Type client.connect 185.207.214.233:35500 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://bloodrust.com/home.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts100
Game
gmrust
mp200
ts100
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
