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Holdings11,824 servers88,321 players404 fresh wipes

Call no.2X0017 On the shelf · online

Magic Rust #14 — Modded 2x (No limit) | Pyccкий

Online 80.242.59.71:10000 checked 13m ago

Subjects 1. 2x 2. weekly wipes 3. modded4. oxide
Players now
89/ 140
64% full
7-day average
287
peak 590
Rank
#17
top 0.1%
Last wipeWiped23 OCT2026 · 6d 11h ago
6d ago · weekly schedule
Next wipe
12h
Fri 30 Oct, 10:01 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
010020030040022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12040608020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 12h. Every Friday at 10:01 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
591players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. in 12hFri 30 Oct, 10:01 UTC
  2. in 6d 21hThu 5 Nov, 19:00 UTCFW
  3. in 7d 12hFri 6 Nov, 10:01 UTC
  4. in 14d 12hFri 13 Nov, 10:01 UTC
  5. in 21d 12hFri 20 Nov, 10:01 UTC
  6. in 28d 12hFri 27 Nov, 10:01 UTC
  7. in 34d 21hThu 3 Dec, 19:00 UTCFW
  8. in 35d 12hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 10:01 UTC6d ago
590+189 queue – running 114
16 OCT 2026Fri 16 Oct, 10:01 UTC13d ago
592+152 queue halved by day 5 7 days 59
9 OCT 2026Fri 9 Oct, 10:02 UTC20d ago
591+172 queue halved by day 5 7 days 62
2 OCT 2026Fri 2 Oct, 10:01 UTC27d ago
591+174 queue halved by day 5 7 days 175
25 SEP 2026Fri 25 Sep, 10:00 UTC34d ago
591+179 queue halved by day 6 7 days 69
18 SEP 2026Fri 18 Sep, 10:00 UTC41d ago
593+194 queue halved by day 5 7 days 77

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average
56/ 1000
EU2X
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 287 on average
180/ 1900
EU2X
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average
26/ 100
EU2X
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average
9/ 100
EU2X
MONDAY x2 | GGRust #2 | Для новичков 2xEU · groups of 300+ · 2x · weekly · 126 on average
88/ 150
EU2X
Blood Rust - Black [nolimit, x2]EU · groups of 100+ · 2x · weekly · 122 on average
16/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Magic Rust #14 — Modded 2x (No limit) | Pyccкий, which rules and settings apply?

By its name, Magic Rust #14 — Modded 2x (No limit) | Pyccкий gathers at 2x. A maximum of 300 players per group applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs a procedural map of size 4,000 with seed 1112022, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: BAЙП ЧEPEЗ 13 Ч..

Tags

Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Magic Rust #14 — Modded 2x (No limit) | Pyccкий: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 200+ on average.

Whose server is Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes a magicrust.gg hostname, as do 35 other servers we track, which points to one operator for them all.

Which tags are attached to Magic Rust #14 — Modded 2x (No limit) | Pyccкий, and what do they stand for?

Filed under these tags, as published by Magic Rust #14 — Modded 2x (No limit) | Pyccкий and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp140 (Max players): The queue ceiling sits at 140; ts300 (Group limit): 300 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; jp0 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

At their busiest, its recent wipes drew 591 players on average. With 189 more in the queue, the latest wipe peaked 3 hours after the wipe. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 5.

How often is Magic Rust #14 — Modded 2x (No limit) | Pyccкий wiped, and on what schedule?

every Friday at 10:01 UTC is how Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipes. On Friday 30 October at 10:01 UTC the next wipe is due. Its present world dates from 6 days 11 hours. Its tags carry a wipe schedule of once a week.

Player counts

How is Magic Rust #14 — Modded 2x (No limit) | Pyccкий ranked compared with the rest?

Filed under rankings: #17 for Magic Rust #14 — Modded 2x (No limit) | Pyccкий on seven-day player hours, top 0.1% overall.

What does the player count on Magic Rust #14 — Modded 2x (No limit) | Pyccкий look like?

The live count for Magic Rust #14 — Modded 2x (No limit) | Pyccкий stands at 89 players, out of 140 slots. Averaged across seven days: 287 players, peaking at 590. Over the last 48 hours, 13:00 UTC drew the highest average: 378 players.

Operator and status

What Rust version is Magic Rust #14 — Modded 2x (No limit) | Pyccкий on?

Rust network protocol 2635 and build 168909, on Windows, is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs. To join you need the same protocol; Steam handles the update.

Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий reachable, and does it stay up?

Right now Magic Rust #14 — Modded 2x (No limit) | Pyccкий is up and running. The uptime it reports puts the last restart at about 14 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The last 48 hours give an average of 47 server fps and a floor of 21. The entity count reached 419,273, covering buildings, deployables and all else in the world. The peak memory figure stood at 14,594 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Magic Rust #14 — Modded 2x (No limit) | Pyccкий in?

Magic Rust #14 — Modded 2x (No limit) | Pyccкий gives no region tag, so the name is the only pointer, and it points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 80.242.59.71:10000.

Joining the server

What is the way onto Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

If you would rather use the console, press F1 in Rust and enter client.connect 80.242.59.71:10000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://magicrust.gg/serv14.

Subject headings explained

Server tags

What each one means.

Published as mp140,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp140
Max players The queue ceiling sits at 140.
ts300
Group limit 300 is the largest team allowed.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Other

jp0
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.