Blood Rust - Yellow [trio, x2]
Online EU 185.207.214.88:35000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 1% of all ranked servers, top 5% in EU, and #39 of the trio servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:07 UTC, in 14h. Every Friday at 10:07 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 200players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- in 14hFri 30 Oct, 10:07 UTC
- in 6d 23hThu 5 Nov, 19:00 UTCFW
- in 7d 14hFri 6 Nov, 10:07 UTC
- in 14d 14hFri 13 Nov, 10:07 UTC
- in 21d 14hFri 20 Nov, 10:07 UTC
- in 28d 14hFri 27 Nov, 10:07 UTC
- in 34d 23hThu 3 Dec, 19:00 UTCFW
- in 35d 14hFri 4 Dec, 10:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 205, 1 hours in, with 54 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 10:07 UTC6d ago |
205+54 queue | – | running | 8 |
16 OCT 2026Fri 16 Oct, 10:12 UTC13d ago |
197+42 queue | halved by day 2 | 7 days | 7 |
9 OCT 2026Fri 9 Oct, 10:07 UTC20d ago |
198+56 queue | halved by day 3 | 7 days | 5 |
2 OCT 2026Fri 2 Oct, 10:07 UTC27d ago |
207+55 queue | halved by day 3 | 7 days | 4 |
25 SEP 2026Fri 25 Sep, 10:07 UTC34d ago |
215+59 queue | halved by day 3 | 7 days | 11 |
18 SEP 2026Fri 18 Sep, 10:07 UTC41d ago |
223+77 queue | halved by day 3 | 7 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Blood Rust - Yellow [trio, x2] run?
Filed under gather rates: 2x, as the name of Blood Rust - Yellow [trio, x2] states. A maximum of 3 players per group applies (trio). The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Blood Rust - Yellow [trio, x2]?
Generated by the game, the procedural map of Blood Rust - Yellow [trio, x2] has size 3,800 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Procedural.
Tags
On Rust Server Index, which lists and filters carry Blood Rust - Yellow [trio, x2]?
Filed under these Rust Server Index lists is Blood Rust - Yellow [trio, x2]: Rust servers filed under 2x gather rate, Rust servers filed under Europe, Modded Rust servers, filed by play style and Trio servers, filed under group limit. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Which operator stands behind Blood Rust - Yellow [trio, x2]?
The same operator most likely runs Blood Rust - Yellow [trio, x2] and 9 other tracked servers, since all publish a bloodrust.io hostname.
How should you read the tags listed for Blood Rust - Yellow [trio, x2]?
Filed under these tags, as published by Blood Rust - Yellow [trio, x2] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): The queue ceiling sits at 200; ts3 (Group limit): Groups are capped at 3; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at Blood Rust - Yellow [trio, x2]?
Its recent wipes averaged 200 players at peak. 1 hours after the latest wipe the crowd peaked, and 54 more were waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Blood Rust - Yellow [trio, x2] follow?
every Friday at 10:07 UTC is how Blood Rust - Yellow [trio, x2] wipes. On Friday 30 October at 10:07 UTC the next wipe is due. 6 days 9 hours is when its current world was made. Its tags carry a wipe schedule of once a week.
Players and ranking
How is Blood Rust - Yellow [trio, x2] ranked compared with the rest?
On seven-day player hours, Blood Rust - Yellow [trio, x2] takes #310 overall and #159 in Europe, within the top 1% of ranked servers. Among servers in the trio group, the rank is #39.
What does the player count on Blood Rust - Yellow [trio, x2] look like?
Blood Rust - Yellow [trio, x2] is currently showing 8 players on 200 slots. The seven-day average is 58 players; the peak reached 205. Over the last 48 hours, 15:00 UTC drew the highest average: 24 players.
Server details
What version does Blood Rust - Yellow [trio, x2] use?
Rust network protocol 2635 and build 168909, on Linux, is what Blood Rust - Yellow [trio, x2] runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Blood Rust - Yellow [trio, x2], and is it online now?
Right now Blood Rust - Yellow [trio, x2] is up and running. Its reported uptime gives the last restart as roughly 11 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on Blood Rust - Yellow [trio, x2]?
Server fps held at 60 on average across the last 48 hours, never dropping below 60. The entity count reached 137,196, covering buildings, deployables and all else in the world. The peak memory figure stood at 5,509 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of Blood Rust - Yellow [trio, x2]?
Blood Rust - Yellow [trio, x2] gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 185.207.214.88:35000.
How to join
What steps lead onto Blood Rust - Yellow [trio, x2]?
Two ways in. Type client.connect 185.207.214.88:35000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://bloodrust.com/home.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts3
Game
gmrust
mp200
ts3
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
