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Holdings11,800 servers69,961 players123 fresh wipes

Call no.OC5024 On the shelf · online

Old Souls PVE AU (Raidable Bases)

Online OC 180.150.91.79:28070 checked 9m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,024
top 23% · #116 in OC
Last wipeWiped1 OCT2026 · 27d 1h ago
27d ago · monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap
0.4 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 21hThu 5 Nov, 19:00 UTCFW
  2. in 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:12 UTC FW27d ago
2 – running 0
1 OCT 2026Thu 1 Oct, 10:54 UTC27d ago
3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 14 on average
5/ 200
OC
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average
5/ 200
OC
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average
2/ 100
OC
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
1/ 50
OC
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average
0/ 40
OC
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average
1/ 50
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Old Souls PVE AU (Raidable Bases)?

No gather rate appears in the name Old Souls PVE AU (Raidable Bases). The default group limit of 8 players applies. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Old Souls PVE AU (Raidable Bases)?

Size 6,000, seed 6543523: the game generates the procedural map on Old Souls PVE AU (Raidable Bases). From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does Old Souls PVE AU (Raidable Bases) appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Old Souls PVE AU (Raidable Bases) are Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for Old Souls PVE AU (Raidable Bases)?

The server's own tags are listed here, and the game's server browser reads them: Old Souls PVE AU (Raidable Bases) gives gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; OC (Oceania): Oceania is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Old Souls PVE AU (Raidable Bases)?

Its recent wipes averaged 2 players at peak. 5 hours into the latest wipe, the crowd reached its peak.

How often is Old Souls PVE AU (Raidable Bases) wiped, and on what schedule?

The only wipe on Old Souls PVE AU (Raidable Bases) is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 1 hours. A monthly wipe schedule is published in its tags.

Player counts

What position does Old Souls PVE AU (Raidable Bases) hold among Rust servers?

Filed under rankings: #5,024 for Old Souls PVE AU (Raidable Bases) on seven-day player hours, #116 in Oceania, top 23% overall.

How many players are on Old Souls PVE AU (Raidable Bases) at the moment?

The live count for Old Souls PVE AU (Raidable Bases) stands at 0 players, out of 50 slots. The seven-day average is 0 players; the peak reached 2. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What version does Old Souls PVE AU (Raidable Bases) use?

Rust network protocol 2635 and build 168909, on Windows, is what Old Souls PVE AU (Raidable Bases) runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Old Souls PVE AU (Raidable Bases)?

You will find Old Souls PVE AU (Raidable Bases) online as of now. Its reported uptime gives the last restart as roughly 20 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Old Souls PVE AU (Raidable Bases) perform?

Server fps held at 77 on average across the last 48 hours, never dropping below 47. Buildings, deployables and everything else in the world came to as many as 258,189 entities. The peak memory figure stood at 5,388 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Old Souls PVE AU (Raidable Bases) hosted?

The OC tag places Old Souls PVE AU (Raidable Bases), by its own listing, in Oceania. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 180.150.91.79:28070.

Joining the server

How can you connect to Old Souls PVE AU (Raidable Bases)?

Enter client.connect 180.150.91.79:28070 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/SQEEQUARS4.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

OC
Oceania Oceania is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.