Rust Server IndexCard catalogue of Rust servers

Holdings11,819 servers71,592 players136 fresh wipes

Call no.OC6898 On the shelf · online

Old Souls PVE AU

Online OC 180.150.91.79:28050 checked 12m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#6,898
top 31% · #150 in OC
Last wipeWiped1 OCT2026 · 26d 1h ago
26d ago · monthly schedule
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 31% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap
0.4 daysbetween real wipes
wipe-day peak
4players, last three wipes

Coming wipes

  1. in 8d 21hThu 5 Nov, 19:00 UTCFW
  2. in 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:13 UTC FW26d ago
4 – running 0
1 OCT 2026Thu 1 Oct, 10:50 UTC26d ago
4 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average
5/ 200
OC
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 11 on average
7/ 200
OC
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average
3/ 100
OC
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
2/ 50
OC
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average
1/ 40
OC
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average
2/ 50
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Old Souls PVE AU?

The name of Old Souls PVE AU does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Old Souls PVE AU?

Generated by the game, the procedural map of Old Souls PVE AU has size 6,000 and seed 6543523. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Old Souls PVE AU?

These lists on Rust Server Index take Old Souls PVE AU: Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for Old Souls PVE AU?

The server's own tags are listed here, and the game's server browser reads them: Old Souls PVE AU gives gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; OC (Oceania): Server browser region: Oceania. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Old Souls PVE AU?

The average peak across its recent wipes is 4 players. The latest wipe peaked 15 hours in.

How often is Old Souls PVE AU wiped, and on what schedule?

One wipe a month is all Old Souls PVE AU runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 26 days 1 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Population

Where does Old Souls PVE AU sit in the rankings?

On seven-day player hours, Old Souls PVE AU takes #6,898 overall and #150 in Oceania, within the top 31% of ranked servers.

How many players are on Old Souls PVE AU at the moment?

Old Souls PVE AU is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 2. Filed under busiest hour: 18:00 UTC in the last 48 hours, averaging 1 players.

Server details

What Rust version is Old Souls PVE AU on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Old Souls PVE AU. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Old Souls PVE AU?

Right now Old Souls PVE AU is up and running. Its reported uptime gives the last restart as roughly 23 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on Old Souls PVE AU?

The last 48 hours give an average of 45 server fps and a floor of 1. The entity count reached 236,499, covering buildings, deployables and all else in the world. Up to 5,685 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is Old Souls PVE AU hosted?

The OC tag places Old Souls PVE AU, by its own listing, in Oceania. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 180.150.91.79:28050.

Connecting

What is the way onto Old Souls PVE AU?

Enter client.connect 180.150.91.79:28050 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/SQEEQUARS4.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

OC
Oceania Server browser region: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.