[AU] OzRust.com Development
Offline OC 180.150.25.250:28014 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 84% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 22:50 UTC, in 11h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 11hThu 29 Oct, 22:50 UTC
- in 7d 8hThu 5 Nov, 19:00 UTCFW
- in 14d 11hThu 12 Nov, 22:50 UTC
- in 28d 11hThu 26 Nov, 22:50 UTC
- in 35d 8hThu 3 Dec, 19:00 UTCFW
- in 42d 11hThu 10 Dec, 22:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 22:50 UTC13d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does [AU] OzRust.com Development run?
You will find no gather rate in the name of [AU] OzRust.com Development. 8 players per group is the default limit. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [AU] OzRust.com Development?
[AU] OzRust.com Development runs a procedural map, which the game generates.
Lists and filters
Which lists and filters on Rust Server Index is [AU] OzRust.com Development filed under?
Filed under these Rust Server Index lists is [AU] OzRust.com Development: Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which tags are attached to [AU] OzRust.com Development, and what do they stand for?
These are the tags [AU] OzRust.com Development publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): 150 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): The browser files it under Oceania. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at [AU] OzRust.com Development?
At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 1 hours in.
When does [AU] OzRust.com Development wipe?
Its schedule is unconfirmed: too few of [AU] OzRust.com Development's wipes are on record, and the prediction follows the tag. On Thursday 29 October at 22:50 UTC the next wipe is due. 13 days 12 hours is when its current world was made. Its tags state wipes every two weeks.
Player counts
What position does [AU] OzRust.com Development hold among Rust servers?
The seven-day player-hours ranking places [AU] OzRust.com Development at #15,338 and #179 in Oceania, among the top 69% of ranked servers.
What does the player count on [AU] OzRust.com Development look like?
The last check found [AU] OzRust.com Development offline, last seen 6 days 4 hours ago. Filed under seven-day average: 0 players.
Operator and status
What Rust version is [AU] OzRust.com Development on?
Rust network protocol 2634 and build 167781, on Linux, is what [AU] OzRust.com Development runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of [AU] OzRust.com Development?
The server is down at this moment; the last sighting of [AU] OzRust.com Development was 6 days 4 hours ago. It was up 31 of 168 hours across the last 7 full days, or 18% of the time. The earliest sighting at Rust Server Index is 4 October 2026.
Where in the world is [AU] OzRust.com Development hosted?
[AU] OzRust.com Development gives Oceania as its location and the tag OC. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 180.150.25.250:28014.
Connecting
What is the way onto [AU] OzRust.com Development?
Enter client.connect 180.150.25.250:28014 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.