RAID LAB | Build. Test. Repeat.
Offline EU 179.255.185.126:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 04:39 UTC3d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On RAID LAB | Build. Test. Repeat., which rules and settings apply?
The name of RAID LAB | Build. Test. Repeat. does not state a gather rate. 8 players per group is the default limit. Filed under combat training, practice for aim and PvP, with loot given out. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Tags and filters
Which lists and filters on Rust Server Index is RAID LAB | Build. Test. Repeat. filed under?
Filed under these Rust Server Index lists is RAID LAB | Build. Test. Repeat.: Rust servers filed under Europe, Modded Rust servers, filed by play style, Aim training servers, filed and Build and creative servers. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on RAID LAB | Build. Test. Repeat.?
The server's own tags are listed here, and the game's server browser reads them: RAID LAB | Build. Test. Repeat. gives gmrust (Game mode): Survival on standard Rust rules; mp12 (Max players): 12 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^d (Combat training): Loot is given to you for aim and PvP practice; ^k (Build server): Base building and practice; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Server browser region: Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on RAID LAB | Build. Test. Repeat. when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 7 hours in.
Which wipe timetable does RAID LAB | Build. Test. Repeat. follow?
RAID LAB | Build. Test. Repeat.'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 9 hours.
Players and ranking
Where does RAID LAB | Build. Test. Repeat. sit in the rankings?
The seven-day player-hours ranking places RAID LAB | Build. Test. Repeat. at #12,987 and #2,425 in Europe, among the top 58% of ranked servers.
Is RAID LAB | Build. Test. Repeat. quiet or crowded?
At present RAID LAB | Build. Test. Repeat. is offline; its last sighting was 2 days 22 hours ago. Averaged across seven days: 0 players, peaking at 1.
Server details
What version does RAID LAB | Build. Test. Repeat. use?
Rust network protocol 2635 and build 168909, on Windows, is what RAID LAB | Build. Test. Repeat. runs. To join you need the same protocol; Steam handles the update.
How reliable is RAID LAB | Build. Test. Repeat., and is it online now?
As of now RAID LAB | Build. Test. Repeat. is offline, with its last appearance 2 days 22 hours ago. Uptime for the last 3 full days came to 7%, 5 hours out of 72. The earliest sighting at Rust Server Index is 25 October 2026.
What is the location of RAID LAB | Build. Test. Repeat.?
RAID LAB | Build. Test. Repeat. gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 179.255.185.126:28015.
Connecting
What is the way onto RAID LAB | Build. Test. Repeat.?
If you would rather use the console, press F1 in Rust and enter client.connect 179.255.185.126:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp12,ptrak,$r?,v2635,^d,^k,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp12
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^d
^k
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.