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Call no.NA5819 On the shelf · online

OMC Sparker's PVE [Monthly] Zombies - Bandits

Online NA 168.100.160.43:30007 checked 9m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#5,819
top 26% · #954 in NA
Last wipeWiped1 OCT2026 · 27d 16h ago
27d ago · monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. in 7d 8hThu 5 Nov, 19:00 UTCFW
  2. in 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:19 UTC FW27d ago
5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On OMC Sparker's PVE [Monthly] Zombies - Bandits, which rules and settings apply?

You will find no gather rate in the name of OMC Sparker's PVE [Monthly] Zombies - Bandits. 8 players per group is the default limit. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on OMC Sparker's PVE [Monthly] Zombies - Bandits?

Size 4,250, seed 1289664808: the game generates the procedural map on OMC Sparker's PVE [Monthly] Zombies - Bandits. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is OMC Sparker's PVE [Monthly] Zombies - Bandits filed under?

The Rust Server Index lists that include OMC Sparker's PVE [Monthly] Zombies - Bandits are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on OMC Sparker's PVE [Monthly] Zombies - Bandits?

The server's own tags are listed here, and the game's server browser reads them: OMC Sparker's PVE [Monthly] Zombies - Bandits gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on OMC Sparker's PVE [Monthly] Zombies - Bandits?

Its recent wipes averaged 5 players at peak. 3 hours into the latest wipe, the crowd reached its peak.

How often is OMC Sparker's PVE [Monthly] Zombies - Bandits wiped, and on what schedule?

The only wipe on OMC Sparker's PVE [Monthly] Zombies - Bandits is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 27 days 16 hours. Filed in its tags: a monthly wipe schedule.

Player counts

Where does OMC Sparker's PVE [Monthly] Zombies - Bandits sit in the rankings?

Filed under rankings: #5,819 for OMC Sparker's PVE [Monthly] Zombies - Bandits on seven-day player hours, #954 in North America, top 26% overall.

How many players are on OMC Sparker's PVE [Monthly] Zombies - Bandits at the moment?

OMC Sparker's PVE [Monthly] Zombies - Bandits is currently showing 0 players on 40 slots. Averaged across seven days: 0 players, peaking at 2. Filed under busiest hour: 20:00 UTC in the last 48 hours, averaging 2 players.

Operator and status

What version does OMC Sparker's PVE [Monthly] Zombies - Bandits use?

Rust network protocol 2635 and build 168909, on Linux, is what OMC Sparker's PVE [Monthly] Zombies - Bandits runs. To join you need the same protocol; Steam handles the update.

How reliable is OMC Sparker's PVE [Monthly] Zombies - Bandits, and is it online now?

Right now OMC Sparker's PVE [Monthly] Zombies - Bandits is up and running. About 23 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 97%, 163 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does OMC Sparker's PVE [Monthly] Zombies - Bandits perform?

Server fps held at 59 on average across the last 48 hours, never dropping below 39. The entity count reached 104,082, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,764 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of OMC Sparker's PVE [Monthly] Zombies - Bandits?

Filed under North America by its own listing, OMC Sparker's PVE [Monthly] Zombies - Bandits carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 168.100.160.43:30007.

How to join

How can you connect to OMC Sparker's PVE [Monthly] Zombies - Bandits?

Enter client.connect 168.100.160.43:30007 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/HNfq9d7Uw6 is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players 40 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.