Rust Server IndexCard catalogue of Rust servers

Holdings11,674 servers48,848 players101 fresh wipes

Call no.US15269 On the shelf · online

Combat Arena - Staging

Online 167.94.99.250:28115 checked 13m ago

Subjects 1. modded2. carbon
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
No wipesNo wipesResets
40 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet E · date due

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
30 OCT 2026Fri 30 Oct, 00:07 UTC2h ago
– – – 0
29 OCT 2026Thu 29 Oct, 20:07 UTC6h ago
– – – 0
29 OCT 2026Thu 29 Oct, 16:07 UTC10h ago
– – – 0
29 OCT 2026Thu 29 Oct, 12:07 UTC14h ago
– – – 0
29 OCT 2026Thu 29 Oct, 08:07 UTC18h ago
– – – 0
29 OCT 2026Thu 29 Oct, 04:07 UTC22h ago
– – – 0
29 OCT 2026Thu 29 Oct, 00:07 UTC1d ago
– – – 0
28 OCT 2026Wed 28 Oct, 20:07 UTC1d ago
– – – 0
28 OCT 2026Wed 28 Oct, 16:07 UTC1d ago
– – – 0
28 OCT 2026Wed 28 Oct, 12:07 UTC1d ago
– – – 0
Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 228 on average
124/ 500
EU 51/ 300
115/ 300
EU
UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 59 on average
21/ 250
EU 11/ 200
NA
[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 27 on average
38/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Combat Arena - Staging run?

You will find no gather rate in the name of Combat Arena - Staging. 8 players per group is the default limit. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Combat Arena - Staging?

Size 5,000, seed 1731636953: the game generates the procedural map on Combat Arena - Staging. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Which lists and filters on Rust Server Index is Combat Arena - Staging filed under?

Filed under these Rust Server Index lists is Combat Arena - Staging: Modded Rust servers, filed by play style, Aim training servers, filed and Rust battlefield servers, indexed. These filters on the server list bring it up: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for Combat Arena - Staging?

These are the tags Combat Arena - Staging publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2636 (Protocol): Joining needs you on game protocol 2636; cs169716 (Build): The game build here is 169716; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rus (Region code): Filed under the region code us; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Training: aim and PvP drills with loot supplied; ^i (Battlefield): Battlefield: quick PvP, kits supplied, rates raised; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does Combat Arena - Staging follow?

No wipe schedule is kept for Combat Arena - Staging: it makes a new world every few hours, and those resets are not wipes.

Population

What position does Combat Arena - Staging hold among Rust servers?

Filed under rankings: #15,269 for Combat Arena - Staging on seven-day player hours, top 69% overall.

Is Combat Arena - Staging quiet or crowded?

The live count for Combat Arena - Staging stands at 0 players, out of 20 slots. Filed under seven-day average: 0 players.

Server facts

Which Rust build is Combat Arena - Staging running?

Rust network protocol 2636 and build 169716 on Linux is what you will find on Combat Arena - Staging. Steam keeps your game updated, but the protocol must match for you to join.

Is Combat Arena - Staging reachable, and does it stay up?

The server is live at this moment: Combat Arena - Staging. The uptime it reports puts the last restart at about 1 hours ago. It was up 163 of 168 hours across the last 7 full days, or 97% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does Combat Arena - Staging perform?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 5,000 entities. The peak memory figure stood at 1,793 MB. A climbing entity count and low fps are felt by players as lag.

Which region is Combat Arena - Staging in?

There is no region on record for Combat Arena - Staging; the region code is us. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 167.94.99.250:28115.

Joining the server

How can you connect to Combat Arena - Staging?

Enter client.connect 167.94.99.250:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://combatarena.gg.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$rus,v2636,^z,^y,^e,^d,^i,gmrust,cs169716,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit The team limit is 8, as in the standard game.
v2636
Protocol Joining needs you on game protocol 2636.
cs169716
Build The game build here is 169716.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$rus
Region code Filed under the region code us.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Training: aim and PvP drills with loot supplied.
^i
Battlefield Battlefield: quick PvP, kits supplied, rates raised.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.