Rust Server IndexCard catalogue of Rust servers

Holdings11,749 servers55,156 players134 fresh wipes

Call no.EA10483 Off the shelf · offline

test01

Offline EA 167.17.68.81:28015 checked 5d ago

Subjects 1. biweekly wipes
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#10,483
top 47% · #456 in EA
Last wipeWiped2 OCT2026 · 26d 17h ago
26d ago · biweekly schedule
Next wipe
1d 6h
Fri 30 Oct, 05:49 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 1d 6h. Biweekly: 14 days after its last wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 67 on average
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EA
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EA
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 27 on average
9/ 100
EA
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EA
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EA
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On test01, which rules and settings apply?

The name of test01 does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is off: Valve's anti-cheat is disabled.

What is the map on test01?

Generated by the game, the map is procedural on test01.

Lists and filters

Which lists and filters on Rust Server Index is test01 filed under?

These lists on Rust Server Index take test01: Community Rust servers, indexed. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags are attached to test01, and what do they stand for?

Filed under these tags, as published by test01 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; EA (East Asia): East Asia is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does test01 wipe?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. On Friday 30 October at 05:49 UTC the next wipe is due. The world it runs now was made 26 days 17 hours. A wipe schedule of every two weeks is published in its tags.

Players and ranking

How is test01 ranked compared with the rest?

On seven-day player hours, test01 takes #10,483 overall and #456 in Asia, within the top 47% of ranked servers.

What does the player count on test01 look like?

The last check found test01 offline, last seen 5 days 20 hours ago. The seven-day average is 1 players; the peak reached 1.

Operator and status

Which Rust build is test01 running?

Rust network protocol 2635 and build 168909, on Windows, is what test01 runs. Steam keeps your game updated, but the protocol must match for you to join.

Is test01 reachable, and does it stay up?

Last seen 5 days 20 hours ago, test01 is offline right now. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. The earliest sighting at Rust Server Index is 23 October 2026.

What is the location of test01?

test01 gives Asia as its location and the tag EA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 167.17.68.81:28015.

Connecting

What steps lead onto test01?

If you would rather use the console, press F1 in Rust and enter client.connect 167.17.68.81:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Region

EA
East Asia East Asia is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.