Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players164 fresh wipes

Call no.14679 Off the shelf · offline

Creative / Build

Offline 165.73.57.28:28015 checked 27d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#14,679
top 64%
Last wipeWiped2 OCT2026 · 27d 13h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
8/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
3/ 25
NA
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average
2/ 50
EU 64/ 999
NA 159/ 999
OC 31/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Creative / Build?

The name of Creative / Build does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Creative / Build?

A procedural map, generated by the game, is what Creative / Build runs.

Lists and filters

On Rust Server Index, which lists and filters carry Creative / Build?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Creative / Build?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build gives gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166586 (Build): Build on file: 166586; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Creative / Build wiped, and on what schedule?

The record holds too few of Creative / Build's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 13 hours.

Population

Where does Creative / Build sit in the rankings?

Filed under rankings: #14,679 for Creative / Build on seven-day player hours, top 64% overall.

How many players are on Creative / Build at the moment?

Filed under offline: Creative / Build, last seen 27 days 13 hours ago.

Operator and status

What version does Creative / Build use?

Rust network protocol 2634 and build 166586 on Windows is what you will find on Creative / Build. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Creative / Build, and is it online now?

As of now Creative / Build is offline, with its last appearance 27 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 2 October 2026.

Where in the world is Creative / Build hosted?

Creative / Build gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 165.73.57.28:28015.

Joining the server

What steps lead onto Creative / Build?

Enter client.connect 165.73.57.28:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166586
Build Build on file: 166586.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.