♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎
Online EA · ja1 162.222.17.25:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 42% in EA. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 19:43 UTC8h ago |
– | – | – | 2 |
26 OCT 2026Mon 26 Oct, 19:41 UTC2d ago |
– | – | – | 1 |
25 OCT 2026Sun 25 Oct, 19:32 UTC3d ago |
7 | – | 1 days | 1 |
24 OCT 2026Sat 24 Oct, 19:17 UTC4d ago |
6 | – | 1 days | 0 |
23 OCT 2026Fri 23 Oct, 19:16 UTC5d ago |
6 | – | 1 days | 0 |
20 OCT 2026Tue 20 Oct, 19:17 UTC8d ago |
8 | held half | 3 days | 0 |
19 OCT 2026Mon 19 Oct, 19:29 UTC9d ago |
8 | – | 1 days | 1 |
18 OCT 2026Sun 18 Oct, 19:23 UTC10d ago |
8 | – | 1 days | 1 |
17 OCT 2026Sat 17 Oct, 19:35 UTC11d ago |
8 | – | 1 days | 0 |
16 OCT 2026Fri 16 Oct, 19:16 UTC12d ago |
6 | – | 1 days | 0 |
15 OCT 2026Thu 15 Oct, 23:48 UTC13d ago |
– | – | – | 0 |
15 OCT 2026Thu 15 Oct, 19:16 UTC13d ago |
6 | – | 1 days | 0 |
10 OCT 2026Sat 10 Oct, 20:10 UTC18d ago |
8 | held half | 5 days | 1 |
8 OCT 2026Thu 8 Oct, 19:17 UTC20d ago |
5 | held half | 2 days | 0 |
7 OCT 2026Wed 7 Oct, 19:16 UTC21d ago |
4 | – | 1 days | 0 |
6 OCT 2026Tue 6 Oct, 19:16 UTC22d ago |
3 | – | 1 days | 0 |
5 OCT 2026Mon 5 Oct, 19:16 UTC23d ago |
3 | – | 1 days | 0 |
5 OCT 2026Mon 5 Oct, 03:46 UTC24d ago |
3 | – | 0.6 days | 0 |
4 OCT 2026Sun 4 Oct, 19:16 UTC24d ago |
3 | – | 0.4 days | 0 |
3 OCT 2026Sat 3 Oct, 19:16 UTC25d ago |
4 | – | 1 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 run?
You will find no gather rate in the name of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎. The default group limit of 8 players applies. The server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Generated by the game, the procedural map of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 has size 6,000 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is 突袭练习|PvE.
Tags and filters
Where does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎: Modded Rust servers, filed by play style, Aim training servers, filed, Rust battlefield servers, indexed, Build and creative servers and Creative servers, filed under C. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which operator stands behind ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
The same operator most likely runs ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 and 6 other tracked servers, since all publish a teatime.gg hostname.
How should you read the tags listed for ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Filed under these tags, as published by ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rja1 (Region code): Region code on file: ja1; ^c (Creative): Creative mode: no gathering, and you build what you like; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is given to you for aim and PvP practice; ^k (Build server): Design and practise your bases here; ^j (Battle royale): The zone closes in while you loot and fight; ^i (Battlefield): Kits and high rates make for fast PvP; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here; EA (East Asia): East Asia is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How often is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 wiped, and on what schedule?
No wipe schedule is kept for ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎: it makes a new world every few hours, and those resets are not wipes.
Population
What position does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 hold among Rust servers?
The seven-day player-hours ranking places ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 at #2,390 and #233 in Asia, among the top 11% of ranked servers.
What does the player count on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 look like?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is currently showing 1 players on 150 slots. Averaged across seven days: 2 players, peaking at 10. The busiest point in the last 48 hours was 14:00 UTC, averaging 5 players.
Server details
What Rust version is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎. The protocol must match before you can join, and Steam takes care of updating it.
Is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 reachable, and does it stay up?
You will find ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 online as of now. Its reported uptime gives the last restart as roughly 6 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 20 September 2026 it was first seen by Rust Server Index.
How well does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 perform?
The last 48 hours give an average of 60 server fps and a floor of 54. Buildings, deployables and everything else in the world came to as many as 5,387 entities. Memory use reached as much as 3,352 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 gives Asia as its location, the tag EA and the region code ja1. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 162.222.17.25:28015.
Connecting
What steps lead onto ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Enter client.connect 162.222.17.25:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://teatime.gg.
Server tags
What each one means.
Published as mp150,ptrak,$rja1,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EA
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$rja1
Gameplay
^c
^e
^d
^k
^j
^i
Mods and access
^z
^y
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
