Rust Server IndexCard catalogue of Rust servers

Holdings11,667 servers48,316 players118 fresh wipes

Call no.1035 On the shelf · online

[EU] THE WAR I Creative I Builder Map

Online 64.40.9.15:28229 checked 10m ago

Subjects 1. modded2. oxide
Players now
11/ 110
10% full
7-day average
9
peak 28
Rank
#1,035
top 5%
No wipesNo wipesResets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
01020304010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet E · date due

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 23:04 UTC10h ago
– – – 6
27 OCT 2026Tue 27 Oct, 23:01 UTC1d ago
– – – 5
26 OCT 2026Mon 26 Oct, 23:01 UTC2d ago
– – – 2
25 OCT 2026Sun 25 Oct, 23:02 UTC3d ago
– – – 4
24 OCT 2026Sat 24 Oct, 23:01 UTC4d ago
– – – 3
23 OCT 2026Fri 23 Oct, 23:01 UTC5d ago
– – – 3
22 OCT 2026Thu 22 Oct, 23:02 UTC6d ago
– – – 1
21 OCT 2026Wed 21 Oct, 23:01 UTC7d ago
– – – 5
20 OCT 2026Tue 20 Oct, 23:01 UTC8d ago
– – – 1
19 OCT 2026Mon 19 Oct, 23:02 UTC9d ago
– – – 3
Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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EU 2/ 150
EU 0/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [EU] THE WAR I Creative I Builder Map run?

The name of [EU] THE WAR I Creative I Builder Map does not state a gather rate. The default group limit of 8 players applies. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on [EU] THE WAR I Creative I Builder Map?

[EU] THE WAR I Creative I Builder Map uses a custom map of size 6,000. The published file is downloadable here.

Tags

Which lists and filters on Rust Server Index is [EU] THE WAR I Creative I Builder Map filed under?

Filed under these Rust Server Index lists is [EU] THE WAR I Creative I Builder Map: Rust servers filed under Europe, Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.

Which tags are attached to [EU] THE WAR I Creative I Builder Map, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: [EU] THE WAR I Creative I Builder Map gives gmrust (Game mode): Rust survival, as standard; mp110 (Max players): The queue ceiling sits at 110; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^c (Creative): Build freely with no gathering: a creative sandbox; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; rustmaps (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does [EU] THE WAR I Creative I Builder Map wipe?

No wipe schedule is kept for [EU] THE WAR I Creative I Builder Map: it makes a new world every few hours, and those resets are not wipes.

Players and ranking

What position does [EU] THE WAR I Creative I Builder Map hold among Rust servers?

Filed under rankings: #1,035 for [EU] THE WAR I Creative I Builder Map on seven-day player hours, top 5% overall.

Is [EU] THE WAR I Creative I Builder Map quiet or crowded?

[EU] THE WAR I Creative I Builder Map is currently showing 11 players on 110 slots. Filed under seven-day figures: an average of 9 players and a peak of 28. The busiest point in the last 48 hours was 18:00 UTC, averaging 21 players.

Server facts

What version does [EU] THE WAR I Creative I Builder Map use?

Rust network protocol 2635 and build 168909, on Linux, is what [EU] THE WAR I Creative I Builder Map runs. Steam keeps your game updated, but the protocol must match for you to join.

Is [EU] THE WAR I Creative I Builder Map reachable, and does it stay up?

Right now [EU] THE WAR I Creative I Builder Map is up and running. Its reported uptime gives the last restart as roughly 7 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on [EU] THE WAR I Creative I Builder Map?

Averaged over the last 48 hours, server fps was 120, with a low of 103. The entity count reached 30,513, covering buildings, deployables and all else in the world. The peak memory figure stood at 5,204 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of [EU] THE WAR I Creative I Builder Map?

[EU] THE WAR I Creative I Builder Map gives no region tag, so the name is the only pointer, and it points to Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 64.40.9.15:28229.

Connecting

What is the way onto [EU] THE WAR I Creative I Builder Map?

If you would rather use the console, press F1 in Rust and enter client.connect 64.40.9.15:28229. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://thewar.tip4serv.com.

Subject headings explained

Server tags

What each one means.

Published as mp110,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,rustmaps,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp110
Max players The queue ceiling sits at 110.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^c
Creative Build freely with no gathering: a creative sandbox.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Other

rustmaps
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.