⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
Online EU · ger 51.178.215.98:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 04:58 UTC10h ago |
– | – | – | 2 |
28 OCT 2026Wed 28 Oct, 05:35 UTC1d ago |
– | – | – | 1 |
27 OCT 2026Tue 27 Oct, 04:25 UTC2d ago |
– | – | – | 2 |
26 OCT 2026Mon 26 Oct, 04:12 UTC3d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 04:12 UTC4d ago |
9 | – | 1 days | 0 |
24 OCT 2026Sat 24 Oct, 04:13 UTC5d ago |
10 | – | 1 days | 0 |
20 OCT 2026Tue 20 Oct, 04:13 UTC9d ago |
5 | held half | 4 days | 0 |
19 OCT 2026Mon 19 Oct, 04:12 UTC10d ago |
5 | – | 1 days | 0 |
18 OCT 2026Sun 18 Oct, 04:12 UTC11d ago |
4 | – | 1 days | 0 |
17 OCT 2026Sat 17 Oct, 04:33 UTC12d ago |
6 | – | 1 days | 1 |
15 OCT 2026Thu 15 Oct, 23:41 UTC13d ago |
6 | – | 1.2 days | 0 |
15 OCT 2026Thu 15 Oct, 04:12 UTC14d ago |
6 | – | 0.8 days | 0 |
14 OCT 2026Wed 14 Oct, 04:12 UTC15d ago |
6 | – | 1 days | 0 |
13 OCT 2026Tue 13 Oct, 04:31 UTC16d ago |
4 | – | 1 days | 1 |
11 OCT 2026Sun 11 Oct, 04:12 UTC18d ago |
7 | held half | 2 days | 0 |
10 OCT 2026Sat 10 Oct, 04:12 UTC19d ago |
6 | – | 1 days | 0 |
9 OCT 2026Fri 9 Oct, 13:27 UTC20d ago |
5 | – | 0.6 days | 0 |
9 OCT 2026Fri 9 Oct, 04:12 UTC20d ago |
4 | – | 0.4 days | 0 |
7 OCT 2026Wed 7 Oct, 04:12 UTC22d ago |
5 | held half | 2 days | 1 |
6 OCT 2026Tue 6 Oct, 04:12 UTC23d ago |
5 | – | 1 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, which rules and settings apply?
No gather rate appears in the name ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. 8 players per group is the default limit. Filed under minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
What is the map on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: ⚠⚠GET RAID INSIGHT⚠.
Lists and filters
Which lists and filters on Rust Server Index is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN filed under?
Filed under these Rust Server Index lists is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: Rust servers filed under Europe, Modded Rust servers, filed by play style, Aim training servers, filed, Rust battlefield servers, indexed, Build and creative servers and Creative servers, filed under C. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Whose server is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
A teatime.gg hostname is published by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, and by 6 other servers we track; the same operator most likely runs them.
What is meant by the tags on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Filed under these tags, as published by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rger (Region code): ger is the region code recorded here; ^c (Creative): Creative mode: no gathering, and you build what you like; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^k (Build server): Base building and practice; ^j (Battle royale): Collect loot, then fight as the zone tightens; ^i (Battlefield): Kits and high rates make for fast PvP; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The browser files it under Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN wipe?
None of the resets on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN counts as a wipe: a new world every few hours, and no wipe schedule kept.
Population
How is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN ranked compared with the rest?
Filed under rankings: #2,401 for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on seven-day player hours, #922 in Europe, top 11% overall.
What does the player count on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN look like?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is currently showing 3 players on 150 slots. Averaged across seven days: 2 players, peaking at 10. Filed under busiest hour: 21:00 UTC in the last 48 hours, averaging 5 players.
Server details
What Rust version is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on?
Rust network protocol 2635 and build 168909, on Linux, is what ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
You will find ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online as of now. Its reported uptime gives the last restart as roughly 8 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 17 September 2026 it was first seen by Rust Server Index.
How well does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN perform?
Averaged over the last 48 hours, server fps was 60, with a low of 59. The entity count reached 4,716, covering buildings, deployables and all else in the world. Up to 3,138 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Filed under Europe by its own listing, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN carries the EU tag and the region code ger. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 51.178.215.98:28015.
How to join
How can you connect to ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
If you would rather use the console, press F1 in Rust and enter client.connect 51.178.215.98:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://teatime.gg.
Server tags
What each one means.
Published as mp150,ptrak,$rger,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EU
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$rger
Gameplay
^c
^e
^d
^k
^j
^i
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
