Rust Server IndexCard catalogue of Rust servers

Holdings11,856 servers86,772 players363 fresh wipes

Call no.EU2401 On the shelf · online

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN

Online EU · ger 51.178.215.98:28015 checked 11m ago

Subjects 1. modded2. carbon
Players now
3/ 150
2% full
7-day average
2
peak 10
Rank
#2,401
top 11% · #922 in EU
No wipesNo wipesResets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Record sheet E · date due

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 04:58 UTC10h ago
– – – 2
28 OCT 2026Wed 28 Oct, 05:35 UTC1d ago
– – – 1
27 OCT 2026Tue 27 Oct, 04:25 UTC2d ago
– – – 2
26 OCT 2026Mon 26 Oct, 04:12 UTC3d ago
– – – 0
25 OCT 2026Sun 25 Oct, 04:12 UTC4d ago
9 – 1 days 0
24 OCT 2026Sat 24 Oct, 04:13 UTC5d ago
10 – 1 days 0
20 OCT 2026Tue 20 Oct, 04:13 UTC9d ago
5 held half 4 days 0
19 OCT 2026Mon 19 Oct, 04:12 UTC10d ago
5 – 1 days 0
18 OCT 2026Sun 18 Oct, 04:12 UTC11d ago
4 – 1 days 0
17 OCT 2026Sat 17 Oct, 04:33 UTC12d ago
6 – 1 days 1
Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 460 on average
761/ 1027
EU
[EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 143 on average
266/ 342
EU
[EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 9 on average
21/ 110
EU
UKN.GG - EU Sandbox - Creative | Build | NoclipEU · groups of 1000+ · 3 on average
8/ 200
EU
[EU] Rumblest »F1 Staging Test | Team-only PvP«EU · groups of 8+ · 2 on average
9/ 50
NA
UKN.GG - US Sandbox - Creative | Build | NoclipNA · groups of 1000+ · 2 on average
2/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, which rules and settings apply?

No gather rate appears in the name ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. 8 players per group is the default limit. Filed under minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: ⚠⚠GET RAID INSIGHT⚠.

Lists and filters

Which lists and filters on Rust Server Index is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN filed under?

Filed under these Rust Server Index lists is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: Rust servers filed under Europe, Modded Rust servers, filed by play style, Aim training servers, filed, Rust battlefield servers, indexed, Build and creative servers and Creative servers, filed under C. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Whose server is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

A teatime.gg hostname is published by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, and by 6 other servers we track; the same operator most likely runs them.

What is meant by the tags on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Filed under these tags, as published by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rger (Region code): ger is the region code recorded here; ^c (Creative): Creative mode: no gathering, and you build what you like; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^k (Build server): Base building and practice; ^j (Battle royale): Collect loot, then fight as the zone tightens; ^i (Battlefield): Kits and high rates make for fast PvP; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The browser files it under Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN wipe?

None of the resets on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN counts as a wipe: a new world every few hours, and no wipe schedule kept.

Population

How is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN ranked compared with the rest?

Filed under rankings: #2,401 for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on seven-day player hours, #922 in Europe, top 11% overall.

What does the player count on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN look like?

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is currently showing 3 players on 150 slots. Averaged across seven days: 2 players, peaking at 10. Filed under busiest hour: 21:00 UTC in the last 48 hours, averaging 5 players.

Server details

What Rust version is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on?

Rust network protocol 2635 and build 168909, on Linux, is what ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

You will find ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online as of now. Its reported uptime gives the last restart as roughly 8 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 17 September 2026 it was first seen by Rust Server Index.

How well does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN perform?

Averaged over the last 48 hours, server fps was 60, with a low of 59. The entity count reached 4,716, covering buildings, deployables and all else in the world. Up to 3,138 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Filed under Europe by its own listing, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN carries the EU tag and the region code ger. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 51.178.215.98:28015.

How to join

How can you connect to ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

If you would rather use the console, press F1 in Rust and enter client.connect 51.178.215.98:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://teatime.gg.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$rger,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EU

Game

gmrust
Game mode Survival on standard Rust rules.
mp150
Max players The queue ceiling sits at 150.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$rger
Region code ger is the region code recorded here.

Gameplay

^c
Creative Creative mode: no gathering, and you build what you like.
^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Loot is given to you for aim and PvP practice.
^k
Build server Base building and practice.
^j
Battle royale Collect loot, then fight as the zone tightens.
^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.