[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep
Online OC 157.211.6.163:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 48% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
- usual gap
- 25.3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 7d 9hThu 5 Nov, 19:00 UTCFW
- in 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 03:24 UTC2d ago |
2 | – | running | 2 |
1 OCT 2026Thu 1 Oct, 19:44 UTC FW27d ago |
2 | held half | 25.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, which rules and settings apply?
By its name, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep gathers at 2x. The group limit is 8 players, the game's default. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
Generated by the game, the procedural map of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep has size 4,300 and seed 411185116. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep filed under?
The Rust Server Index lists that include [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep are Rust servers filed under 2x gather rate, Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the tags listed for [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
Filed under these tags, as published by [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; OC (Oceania): Server browser region: Oceania. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep when wipe day comes?
Its recent wipes averaged 2 players at peak. 2 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wiped, and on what schedule?
With the force wipe, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 27 days 13 hours. Its tags state a wipe schedule of once a month.
Players and ranking
Where does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep sit in the rankings?
The seven-day player-hours ranking places [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep at #3,880 and #102 in Oceania, among the top 17% of ranked servers.
How many players are on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep at the moment?
Filed under live counts: [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, 0 players on 100 slots at present. Averaged across seven days: 1 players, peaking at 6. Filed under busiest hour: 11:00 UTC in the last 48 hours, averaging 2 players.
Operator and status
What Rust version is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep. Steam keeps your game updated, but the protocol must match for you to join.
Is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep reachable, and does it stay up?
You will find [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep online as of now. Its reported uptime gives the last restart as roughly 11 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
Server fps held at 59 on average across the last 48 hours, never dropping below 56. The entity count reached 162,828, covering buildings, deployables and all else in the world. Memory use reached as much as 4,446 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
Filed under Oceania by its own listing, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep carries the OC tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.211.6.163:28015.
How to join
What is the way onto [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
Two ways in. Type client.connect 157.211.6.163:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://ruststats.tillzmatt.online is where its website lives.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
