Rust Server IndexCard catalogue of Rust servers

Holdings11,814 servers72,000 players206 fresh wipes

Call no.9531 Off the shelf · offline

Creative / Build

Offline 157.211.25.180:28015 checked 10h ago

Subjects
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#9,531
top 43%
Last wipeWiped29 OCT2026 · 12h ago
12h ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75101:0002:0003:00Wiped Thu 29 Oct, 01:13 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 01:13 UTC12h ago
– – running 1
26 OCT 2026Mon 26 Oct, 01:57 UTC3d ago
1 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
28/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
3/ 25
EU 244/ 999
NA 52/ 999
OC 82/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
14/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Creative / Build?

No gather rate appears in the name Creative / Build. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Tags

On Rust Server Index, which lists and filters carry Creative / Build?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by the tags on Creative / Build?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build gives gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Creative / Build?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.

Which wipe timetable does Creative / Build follow?

The record holds too few of Creative / Build's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 hours is when its current world was made.

Players and ranking

What position does Creative / Build hold among Rust servers?

Filed under rankings: #9,531 for Creative / Build on seven-day player hours, top 43% overall.

How many players are on Creative / Build at the moment?

At present Creative / Build is offline; its last sighting was 10 hours ago. Averaged across seven days: 1 players, peaking at 1. Filed under busiest hour: 02:00 UTC in the last 48 hours, averaging 1 players.

Server details

Which Rust build is Creative / Build running?

Rust network protocol 2635 and build 168909, on Windows, is what Creative / Build runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Creative / Build, and is it online now?

The server is down at this moment; the last sighting of Creative / Build was 10 hours ago. Uptime for the last 6 full days came to 1%, 2 hours out of 144. It was first recorded by Rust Server Index on 22 October 2026.

Where in the world is Creative / Build hosted?

Creative / Build gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.211.25.180:28015.

Joining the server

What steps lead onto Creative / Build?

If you would rather use the console, press F1 in Rust and enter client.connect 157.211.25.180:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players 1 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.