build
Online 151.80.25.50:28011 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 7d 11hThu 5 Nov, 19:00 UTCFW
- in 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 17:57 UTC FW27d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on build?
You will find no gather rate in the name of build. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on build?
Generated by the game, the procedural map of build has size 4,250 and seed 2665. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does build appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include build are Build and creative servers and Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for build?
The server's own tags are listed here, and the game's server browser reads them: build gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at build?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.
When does build wipe?
One wipe a month is all build runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days 13 hours is when its current world was made.
Population
Where does build sit in the rankings?
The seven-day player-hours ranking places build at #14,673, among the top 66% of ranked servers.
What does the player count on build look like?
The live count for build stands at 0 players, out of 5 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.
Server details
What version does build use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on build. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of build?
Right now build is up and running. About 3 days ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on build?
The last 48 hours give an average of 1 server fps and a floor of 1. The entity count reached 101,383, covering buildings, deployables and all else in the world. Up to 2,936 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of build?
There is no region on record for build; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 151.80.25.50:28011.
How to join
What steps lead onto build?
Enter client.connect 151.80.25.50:28011 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.