Rust Server IndexCard catalogue of Rust servers

Holdings11,686 servers53,260 players120 fresh wipes

Call no.16964 Off the shelf · offline

Creative / Build

Offline 151.177.8.19:28025 checked 32d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,964
top 71%
Last wipeWiped27 SEP2026 · 32d 12h ago
32d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
4/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
2/ 25
EU 67/ 999
NA 155/ 999
OC 40/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
0/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Creative / Build, which rules and settings apply?

You will find no gather rate in the name of Creative / Build. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Creative / Build?

A procedural map, generated by the game, is what Creative / Build runs.

Tags

On Rust Server Index, which lists and filters carry Creative / Build?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Creative / Build?

These are the tags Creative / Build publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Creative / Build wiped, and on what schedule?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 32 days 12 hours is when its current world was made.

Population

How is Creative / Build ranked compared with the rest?

Filed under rankings: #16,964 for Creative / Build on seven-day player hours, top 71% overall.

How many players are on Creative / Build at the moment?

The last check found Creative / Build offline, last seen 32 days 12 hours ago.

Server details

Which Rust build is Creative / Build running?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Creative / Build. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Creative / Build?

As of now Creative / Build is offline, with its last appearance 32 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 27 September 2026 it was first seen by Rust Server Index.

Where in the world is Creative / Build hosted?

Creative / Build gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 151.177.8.19:28025.

How to join

What is the way onto Creative / Build?

Enter client.connect 151.177.8.19:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build Build on file: 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.