Rust Server IndexCard catalogue of Rust servers

Holdings11,604 servers34,824 players66 fresh wipes

Call no.13774 On the shelf · online

GUN GAME | 20 weapons, 1 kill each | Finish with the knife

Online 149.202.64.73:28017 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#13,774
top 62%
Last wipeWiped4 OCT2026 · 23d 10h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5207:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 336/ 350
EU
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 212 on average
98/ 400
EU
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 81 on average
16/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 59 on average
29/ 200
EU
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 35 on average
9/ 400
EU 27/ 50
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On GUN GAME | 20 weapons, 1 kill each | Finish with the knife, which rules and settings apply?

You will find no gather rate in the name of GUN GAME | 20 weapons, 1 kill each | Finish with the knife. The group limit is 8 players, the game's default. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on GUN GAME | 20 weapons, 1 kill each | Finish with the knife?

GUN GAME | 20 weapons, 1 kill each | Finish with the knife runs a procedural map of size 1,000 with seed 1127687936, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is GUN GAME | 20 weapons, 1 kill each | Finish with the knife filed under?

These lists on Rust Server Index take GUN GAME | 20 weapons, 1 kill each | Finish with the knife: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for GUN GAME | 20 weapons, 1 kill each | Finish with the knife?

Filed under these tags, as published by GUN GAME | 20 weapons, 1 kill each | Finish with the knife and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is GUN GAME | 20 weapons, 1 kill each | Finish with the knife wiped, and on what schedule?

The record holds too few of GUN GAME | 20 weapons, 1 kill each | Finish with the knife's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 10 hours.

Player counts

How is GUN GAME | 20 weapons, 1 kill each | Finish with the knife ranked compared with the rest?

On player hours over seven days, GUN GAME | 20 weapons, 1 kill each | Finish with the knife takes #13,774, within the top 62% of ranked servers.

How many players are on GUN GAME | 20 weapons, 1 kill each | Finish with the knife at the moment?

GUN GAME | 20 weapons, 1 kill each | Finish with the knife is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 2. Filed under busiest hour: 23:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What Rust version is GUN GAME | 20 weapons, 1 kill each | Finish with the knife on?

Rust network protocol 2635 and build 167781, on Linux, is what GUN GAME | 20 weapons, 1 kill each | Finish with the knife runs. The protocol must match before you can join, and Steam takes care of updating it.

Is GUN GAME | 20 weapons, 1 kill each | Finish with the knife reachable, and does it stay up?

The server is live at this moment: GUN GAME | 20 weapons, 1 kill each | Finish with the knife. About 1 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 4 October 2026.

Is the performance on GUN GAME | 20 weapons, 1 kill each | Finish with the knife good?

The last 48 hours give an average of 240 server fps and a floor of 239. The entity count reached 3,415, covering buildings, deployables and all else in the world. Up to 832 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of GUN GAME | 20 weapons, 1 kill each | Finish with the knife?

No region is published by GUN GAME | 20 weapons, 1 kill each | Finish with the knife. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 149.202.64.73:28017.

Connecting

How can you connect to GUN GAME | 20 weapons, 1 kill each | Finish with the knife?

If you would rather use the console, press F1 in Rust and enter client.connect 149.202.64.73:28017. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^e,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.